<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.hoggitworld.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bailey</id>
		<title>DCS World Wiki - Hoggitworld.com - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.hoggitworld.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bailey"/>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/view/Special:Contributions/Bailey"/>
		<updated>2026-05-09T16:10:24Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_func_getHeight&amp;diff=13928</id>
		<title>DCS func getHeight</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_func_getHeight&amp;diff=13928"/>
				<updated>2022-02-08T16:44:39Z</updated>
		
		<summary type="html">&lt;p&gt;Bailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:dcs_funcs&lt;br /&gt;
&lt;br /&gt;
|fName= getHeight&lt;br /&gt;
&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
&lt;br /&gt;
|par1= [[DCS_singleton_land|land]]&lt;br /&gt;
&lt;br /&gt;
|par2= &lt;br /&gt;
&lt;br /&gt;
|par3= &lt;br /&gt;
&lt;br /&gt;
|par4=&lt;br /&gt;
&lt;br /&gt;
|desc= Returns the distance from sea level (y-axis) of a given vec2 point. &lt;br /&gt;
&lt;br /&gt;
|rtnType= number&lt;br /&gt;
&lt;br /&gt;
|rtnExample= 25&lt;br /&gt;
&lt;br /&gt;
|reqType1= table&lt;br /&gt;
&lt;br /&gt;
|reqName1= vec2&lt;br /&gt;
&lt;br /&gt;
|reqType2= &lt;br /&gt;
&lt;br /&gt;
|reqName2=&lt;br /&gt;
&lt;br /&gt;
|optType1= &lt;br /&gt;
&lt;br /&gt;
|optName1= &lt;br /&gt;
&lt;br /&gt;
|optType2=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|related= &lt;br /&gt;
[[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}&lt;br /&gt;
&lt;br /&gt;
|examples= The following example will convert a vec3 point lacking y-axis data to a vec3 point at ground level.&lt;br /&gt;
&lt;br /&gt;
  newPoint= {x = point.x, y = land.getHeight({x = point.x, y = point.z}), z= point.z}&lt;br /&gt;
&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Singleton Functions|getHeight]]&lt;/div&gt;</summary>
		<author><name>Bailey</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_func_scheduleFunction&amp;diff=13927</id>
		<title>DCS func scheduleFunction</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_func_scheduleFunction&amp;diff=13927"/>
				<updated>2022-02-08T16:20:21Z</updated>
		
		<summary type="html">&lt;p&gt;Bailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:dcs_funcs&lt;br /&gt;
&lt;br /&gt;
|fName= scheduleFunction&lt;br /&gt;
&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
&lt;br /&gt;
|par1= [[DCS_singleton_timer|timer]]&lt;br /&gt;
&lt;br /&gt;
|par2= &lt;br /&gt;
&lt;br /&gt;
|par3= &lt;br /&gt;
&lt;br /&gt;
|par4=&lt;br /&gt;
&lt;br /&gt;
|desc= Schedules a function to run at a time in the future. This is a very powerful function.&lt;br /&gt;
&lt;br /&gt;
The function that is called is expected to return nil or a number which will indicate the next time the function will be rescheduled.&lt;br /&gt;
Use the second argument in that function to retrieve the current time and add the desired amount of delay (expressed in seconds).&lt;br /&gt;
&lt;br /&gt;
|rtnType= functionId&lt;br /&gt;
&lt;br /&gt;
|rtnExample= 3&lt;br /&gt;
&lt;br /&gt;
|reqType1= function&lt;br /&gt;
&lt;br /&gt;
|reqName1= functionToCall&lt;br /&gt;
&lt;br /&gt;
|reqType2= functionArgs&lt;br /&gt;
&lt;br /&gt;
|reqName2= anyFunctionArguement&lt;br /&gt;
&lt;br /&gt;
|reqType3= time&lt;br /&gt;
&lt;br /&gt;
|reqName3= modelTime&lt;br /&gt;
&lt;br /&gt;
|reqType4=&lt;br /&gt;
&lt;br /&gt;
|optType1= &lt;br /&gt;
&lt;br /&gt;
|optName1= &lt;br /&gt;
&lt;br /&gt;
|optType2=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|related= &lt;br /&gt;
[[DCS_singleton_timer|'''timer Functions:''']] {{listOfTimerFuncs}}&lt;br /&gt;
&lt;br /&gt;
|examples= The following will run a function named &amp;quot;main&amp;quot; 120 seconds from one the code would run.&lt;br /&gt;
  timer.scheduleFunction(main, {}, timer.getTime() + 120)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following example sets up a repetitive call loop where function CheckStatus is called every 5 seconds or.&lt;br /&gt;
&lt;br /&gt;
 function CheckStatus(ourArgument, time)&lt;br /&gt;
  -- Do things to check, use ourArgument (which is the scheduleFunction's second argument)&lt;br /&gt;
  if ourArgument == 53 and someExternalCondition then&lt;br /&gt;
    -- Keep going&lt;br /&gt;
    return time + 5&lt;br /&gt;
  else&lt;br /&gt;
    -- That's it we're done looping&lt;br /&gt;
    return nil&lt;br /&gt;
  end&lt;br /&gt;
 end&lt;br /&gt;
 timer.scheduleFunction(CheckStatus, 53, timer.getTime() + 5)&lt;br /&gt;
&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Singleton Functions|scheduleFunction]]&lt;/div&gt;</summary>
		<author><name>Bailey</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_func_searchObjects&amp;diff=13926</id>
		<title>DCS func searchObjects</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_func_searchObjects&amp;diff=13926"/>
				<updated>2022-02-08T16:00:10Z</updated>
		
		<summary type="html">&lt;p&gt;Bailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:dcs_funcs&lt;br /&gt;
&lt;br /&gt;
|fName= searchObjects&lt;br /&gt;
&lt;br /&gt;
|vNum= 1.2.4&lt;br /&gt;
&lt;br /&gt;
|par1= [[DCS_singleton_world|world]]&lt;br /&gt;
&lt;br /&gt;
|par2= &lt;br /&gt;
&lt;br /&gt;
|par3= &lt;br /&gt;
&lt;br /&gt;
|par4=&lt;br /&gt;
&lt;br /&gt;
|desc= Searches a defined volume of 3d space for the specified objects within it and then can run function on each returned object. &lt;br /&gt;
&lt;br /&gt;
Object category is either a single enum or a table of enums that defines the types of objects that will be searched for.&lt;br /&gt;
&lt;br /&gt;
Search volume is the defined 3d space that will be searched.&lt;br /&gt;
&lt;br /&gt;
Handler is the function that will be run on each object that is found.&lt;br /&gt;
&lt;br /&gt;
Any data is a variable that is passed to the handler function, it can be anything.&lt;br /&gt;
&lt;br /&gt;
|rtnType= table&lt;br /&gt;
&lt;br /&gt;
|rtnExample= [[DCS_Class_Object|Object]]&lt;br /&gt;
&lt;br /&gt;
|reqType1= table/enum&lt;br /&gt;
&lt;br /&gt;
|reqName1= Object.Category&lt;br /&gt;
&lt;br /&gt;
|reqType2= volume&lt;br /&gt;
&lt;br /&gt;
|reqName2= searchVolume&lt;br /&gt;
&lt;br /&gt;
|reqType3= ObjectSearchHandler &lt;br /&gt;
&lt;br /&gt;
|reqName3= Handler&lt;br /&gt;
&lt;br /&gt;
|reqType4= &lt;br /&gt;
&lt;br /&gt;
|reqName4= &lt;br /&gt;
&lt;br /&gt;
|reqType5=&lt;br /&gt;
&lt;br /&gt;
|optType1= any&lt;br /&gt;
&lt;br /&gt;
|optName1= data&lt;br /&gt;
&lt;br /&gt;
|optType2=&lt;br /&gt;
&lt;br /&gt;
|examples= The following example would populate the table &amp;quot;foundUnits&amp;quot; of any unit found within a sphere defined by the zone &amp;quot;town&amp;quot;&lt;br /&gt;
  local foundUnits = {}&lt;br /&gt;
  local sphere = trigger.misc.getZone('town')&lt;br /&gt;
  local volS = {&lt;br /&gt;
    id = world.VolumeType.SPHERE,&lt;br /&gt;
    params = {&lt;br /&gt;
      point = sphere.point,&lt;br /&gt;
      radius = sphere.radius&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
  &lt;br /&gt;
  local ifFound = function(foundItem, val)&lt;br /&gt;
     foundUnits[#foundUnits + 1] = foundItem:getName()&lt;br /&gt;
     return true&lt;br /&gt;
  end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  world.searchObjects(Object.Category.UNIT, volS, ifFound)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|related= &lt;br /&gt;
[[DCS_singleton_world|'''World Functions:''']] {{ListOfWorldFuncs}}&lt;br /&gt;
&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Singleton Functions|searchObjects]]&lt;/div&gt;</summary>
		<author><name>Bailey</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_singleton_timer&amp;diff=13925</id>
		<title>DCS singleton timer</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_singleton_timer&amp;diff=13925"/>
				<updated>2022-02-05T18:23:19Z</updated>
		
		<summary type="html">&lt;p&gt;Bailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;{{#widget:AdSense&lt;br /&gt;
|name=Hoggitwiki header&lt;br /&gt;
|width = 728px&lt;br /&gt;
|height = 90px&lt;br /&gt;
}}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:DCSscriptingSingleton&lt;br /&gt;
&lt;br /&gt;
|cName= timer&lt;br /&gt;
&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
&lt;br /&gt;
|desc= The timer singleton has two important uses. &lt;br /&gt;
1. Return the mission time. &lt;br /&gt;
&lt;br /&gt;
2. To schedule functions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|funcs= {{listOfTimerFuncs}}&lt;br /&gt;
&lt;br /&gt;
|enums=  none&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|notes= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Bailey</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_func_setErrorMessageBoxEnabled&amp;diff=13924</id>
		<title>DCS func setErrorMessageBoxEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_func_setErrorMessageBoxEnabled&amp;diff=13924"/>
				<updated>2022-02-05T10:09:58Z</updated>
		
		<summary type="html">&lt;p&gt;Bailey: added example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:dcs_funcs&lt;br /&gt;
&lt;br /&gt;
|fName= setErrorMessageBoxEnabled&lt;br /&gt;
&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
&lt;br /&gt;
|par1= [[DCS_singleton_env|env]]&lt;br /&gt;
&lt;br /&gt;
|par2= &lt;br /&gt;
&lt;br /&gt;
|par3= &lt;br /&gt;
&lt;br /&gt;
|par4=&lt;br /&gt;
&lt;br /&gt;
|desc= Sets the value for whether or not an error message box will be displayed if a lua error occurs. By default the error message box will appear. &lt;br /&gt;
&lt;br /&gt;
|rtnType= function&lt;br /&gt;
&lt;br /&gt;
|rtnExample= none&lt;br /&gt;
&lt;br /&gt;
|reqType1= boolean&lt;br /&gt;
&lt;br /&gt;
|reqName1= toggle&lt;br /&gt;
&lt;br /&gt;
|reqType2= &lt;br /&gt;
&lt;br /&gt;
|reqName2=&lt;br /&gt;
&lt;br /&gt;
|optType1= &lt;br /&gt;
&lt;br /&gt;
|optName1= &lt;br /&gt;
&lt;br /&gt;
|optType2=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|related= &lt;br /&gt;
[[DCS_singleton_env|'''env functions:''']] {{listOfEnvFuncs}}&lt;br /&gt;
&lt;br /&gt;
|examples= env.setErrorMessageBoxEnabled(false)&lt;br /&gt;
&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Singleton Functions|setErrorMessageBoxEnabled]]&lt;/div&gt;</summary>
		<author><name>Bailey</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_Module_Overview&amp;diff=9770</id>
		<title>DCS Module Overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_Module_Overview&amp;diff=9770"/>
				<updated>2019-06-21T01:06:09Z</updated>
		
		<summary type="html">&lt;p&gt;Bailey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starting a page for covering non-functional details about modules. Their state in DCS, and general considerations when deciding what to purchase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! DCS Aircraft Progress !! Phase !! Developer !! Flight Model !! Cockpit Model !! Aircraft Model !! Avionics !! Air to Ground Weapons !! Air to Ground Sytems !! Air to Air Weapons !! Air to Air Systems !!  Cost (USD) &lt;br /&gt;
|-&lt;br /&gt;
! F-16C Viper&lt;br /&gt;
| Pre-purchase || Eagle Dynamics || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete ||  $63.99 &lt;br /&gt;
|-&lt;br /&gt;
! Fw 190 A-8&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! I-16&lt;br /&gt;
| Early Access || OctopusG ||  ||  ||  ||  ||  ||  ||  ||  ||  $39.99 &lt;br /&gt;
|-&lt;br /&gt;
! MiG-19P Farmer&lt;br /&gt;
| Early Access || RAZBAM ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Christen Eagle II&lt;br /&gt;
| Early Access || Magnitude 3 LLC ||  ||  ||  ||  ||  ||  ||  ||  ||  $29.99 &lt;br /&gt;
|-&lt;br /&gt;
! MiG-29&lt;br /&gt;
| Beta ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-14 Tomcat&lt;br /&gt;
| Early Access || Heatblur Simulations || Complete || Complete || Complete || In Progress || Complete || Complete || Complete || In Progress ||  $79.99 &lt;br /&gt;
|-&lt;br /&gt;
! Yak-52&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $39.99 &lt;br /&gt;
|-&lt;br /&gt;
! F/A-18C Hornet&lt;br /&gt;
| Early Access || Eagle Dynamics || Complete || Complete || In Progress || In Progress || In Progress || In Progress || Complete || In Progress ||  $79.99 &lt;br /&gt;
|-&lt;br /&gt;
! AV-8B Night Attack V/STOL by RAZBAM&lt;br /&gt;
| Early Access || RAZBAM || Complete || Complete || Complete || In Progress || Complete || In Progress || Complete || Complete ||  $69.99 &lt;br /&gt;
|-&lt;br /&gt;
! AJS-37 Viggen by Heatblur Simulations&lt;br /&gt;
| Early Access || Heatblur Simulations ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! Spitfire LF Mk. IX&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-5E Tiger II&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! SA342 Gazelle&lt;br /&gt;
| Release || Polychop Simulations || Complete || Complete || Complete || Complete || Complete || Complete || Complete || Complete ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! M-2000C&lt;br /&gt;
| Release || RAZBAM || Complete || Complete || Complete || Complete || Complete || Complete || Complete || Complete ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! L-39 Albatros&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! C-101 Aviojet&lt;br /&gt;
| Beta || AvioDev ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! MiG-15bis&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Hawk T.1A&lt;br /&gt;
| Early Access || VEAO Simulations ||  ||  ||  ||  ||  ||  ||  ||  ||  x &lt;br /&gt;
|-&lt;br /&gt;
! MiG-21bis&lt;br /&gt;
| Release || Magnitude 3 LLC ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Bf 109 K-4 Kurfurst&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-86F Sabre&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Fw 190 D-9 Dora&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Mi-8MTV2 Magnificent Eight&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! UH-1H Huey&lt;br /&gt;
| Release || Belsimtek || Complete || Complete || Complete || Complete || Complete || Complete || N/A || N/A ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! A-10C Warthog&lt;br /&gt;
| Release || Eagle Dynamics || Complete || Complete || Complete || Complete || Complete || Complete || Complete || Complete ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! Flaming Cliffs 3&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Combined Arms&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $39.99 &lt;br /&gt;
|-&lt;br /&gt;
! P-51D Mustang&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Black Shark 2&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Su-33&lt;br /&gt;
| Beta || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Su-27&lt;br /&gt;
| Beta || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-15C&lt;br /&gt;
| Beta || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Su-25&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! A-10A&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Upgrade from DCS: Black Shark 1 to DCS: Black Shark 2&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  x &lt;br /&gt;
|-&lt;br /&gt;
! Persian Gulf Map&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Normandy 1944 Map&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $44.99 &lt;br /&gt;
|-&lt;br /&gt;
! NEVADA Test and Training Range Map&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 for the Mi-8MTV2, L-39 and Pop-up Window&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $19.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 for the Mi-8MTV2 and Pop-up Window&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 for the L-39 and Pop-up Window&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Normandy 1944 Map + WWII Assets Pack&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 Navigation System for L-39С Cockpit&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $5.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 Navigation System for Mi-8MTV2 Cockpit&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $5.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 Navigation System&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $10.99 &lt;br /&gt;
|-&lt;br /&gt;
! WWII Assets Pack&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $29.99 &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bailey</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_Module_Overview&amp;diff=9769</id>
		<title>DCS Module Overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_Module_Overview&amp;diff=9769"/>
				<updated>2019-06-21T01:05:30Z</updated>
		
		<summary type="html">&lt;p&gt;Bailey: Aircraft development table added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! DCS Aircraft Progress !! Phase !! Developer !! Flight Model !! Cockpit Model !! Aircraft Model !! Avionics !! Air to Ground Weapons !! Air to Ground Sytems !! Air to Air Weapons !! Air to Air Systems !!  Cost (USD) &lt;br /&gt;
|-&lt;br /&gt;
! F-16C Viper&lt;br /&gt;
| Pre-purchase || Eagle Dynamics || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete || Incomplete ||  $63.99 &lt;br /&gt;
|-&lt;br /&gt;
! Fw 190 A-8&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! I-16&lt;br /&gt;
| Early Access || OctopusG ||  ||  ||  ||  ||  ||  ||  ||  ||  $39.99 &lt;br /&gt;
|-&lt;br /&gt;
! MiG-19P Farmer&lt;br /&gt;
| Early Access || RAZBAM ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Christen Eagle II&lt;br /&gt;
| Early Access || Magnitude 3 LLC ||  ||  ||  ||  ||  ||  ||  ||  ||  $29.99 &lt;br /&gt;
|-&lt;br /&gt;
! MiG-29&lt;br /&gt;
| Beta ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-14 Tomcat&lt;br /&gt;
| Early Access || Heatblur Simulations || Complete || Complete || Complete || In Progress || Complete || Complete || Complete || In Progress ||  $79.99 &lt;br /&gt;
|-&lt;br /&gt;
! Yak-52&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $39.99 &lt;br /&gt;
|-&lt;br /&gt;
! F/A-18C Hornet&lt;br /&gt;
| Early Access || Eagle Dynamics || Complete || Complete || In Progress || In Progress || In Progress || In Progress || Complete || In Progress ||  $79.99 &lt;br /&gt;
|-&lt;br /&gt;
! AV-8B Night Attack V/STOL by RAZBAM&lt;br /&gt;
| Early Access || RAZBAM || Complete || Complete || Complete || In Progress || Complete || In Progress || Complete || Complete ||  $69.99 &lt;br /&gt;
|-&lt;br /&gt;
! AJS-37 Viggen by Heatblur Simulations&lt;br /&gt;
| Early Access || Heatblur Simulations ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! Spitfire LF Mk. IX&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-5E Tiger II&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! SA342 Gazelle&lt;br /&gt;
| Release || Polychop Simulations || Complete || Complete || Complete || Complete || Complete || Complete || Complete || Complete ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! M-2000C&lt;br /&gt;
| Release || RAZBAM || Complete || Complete || Complete || Complete || Complete || Complete || Complete || Complete ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! L-39 Albatros&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! C-101 Aviojet&lt;br /&gt;
| Beta || AvioDev ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! MiG-15bis&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Hawk T.1A&lt;br /&gt;
| Early Access || VEAO Simulations ||  ||  ||  ||  ||  ||  ||  ||  ||  x &lt;br /&gt;
|-&lt;br /&gt;
! MiG-21bis&lt;br /&gt;
| Release || Magnitude 3 LLC ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Bf 109 K-4 Kurfurst&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-86F Sabre&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Fw 190 D-9 Dora&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Mi-8MTV2 Magnificent Eight&lt;br /&gt;
| Release || Belsimtek ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! UH-1H Huey&lt;br /&gt;
| Release || Belsimtek || Complete || Complete || Complete || Complete || Complete || Complete || N/A || N/A ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! A-10C Warthog&lt;br /&gt;
| Release || Eagle Dynamics || Complete || Complete || Complete || Complete || Complete || Complete || Complete || Complete ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! Flaming Cliffs 3&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Combined Arms&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $39.99 &lt;br /&gt;
|-&lt;br /&gt;
! P-51D Mustang&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Black Shark 2&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Su-33&lt;br /&gt;
| Beta || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Su-27&lt;br /&gt;
| Beta || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! F-15C&lt;br /&gt;
| Beta || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Su-25&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! A-10A&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Upgrade from DCS: Black Shark 1 to DCS: Black Shark 2&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  x &lt;br /&gt;
|-&lt;br /&gt;
! Persian Gulf Map&lt;br /&gt;
| Release || Eagle Dynamics ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! Normandy 1944 Map&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $44.99 &lt;br /&gt;
|-&lt;br /&gt;
! NEVADA Test and Training Range Map&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $49.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 for the Mi-8MTV2, L-39 and Pop-up Window&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $19.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 for the Mi-8MTV2 and Pop-up Window&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 for the L-39 and Pop-up Window&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $14.99 &lt;br /&gt;
|-&lt;br /&gt;
! Normandy 1944 Map + WWII Assets Pack&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $59.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 Navigation System for L-39С Cockpit&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $5.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 Navigation System for Mi-8MTV2 Cockpit&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $5.99 &lt;br /&gt;
|-&lt;br /&gt;
! NS 430 Navigation System&lt;br /&gt;
| Release ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $10.99 &lt;br /&gt;
|-&lt;br /&gt;
! WWII Assets Pack&lt;br /&gt;
| Early Access ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  $29.99 &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bailey</name></author>	</entry>

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