<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=DCS_editor_conditions</id>
		<title>DCS editor conditions - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=DCS_editor_conditions"/>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_editor_conditions&amp;action=history"/>
		<updated>2026-04-29T16:57:19Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_editor_conditions&amp;diff=966&amp;oldid=prev</id>
		<title>Grimes: Created page with &quot;==General==  {{Template:DCSconditions |name= Time More |vNum= 1.2.0 |desc= Checks to see if the mission time is more than a specific value. Returns true once the mission time...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_editor_conditions&amp;diff=966&amp;oldid=prev"/>
				<updated>2018-04-13T09:01:23Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;==General==  {{Template:DCSconditions |name= Time More |vNum= 1.2.0 |desc= Checks to see if the mission time is more than a specific value. Returns true once the mission time...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==General==&lt;br /&gt;
&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Time More&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the mission time is more than a specific value. Returns true once the mission time is more than the specified value.&lt;br /&gt;
|var1= Time (Number)&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Time Less&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the mission time is less than a specific value. Returns true once the mission time is less than the specified value.&lt;br /&gt;
|var1= Time (Number)&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Time Since Flag&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks the elapsed time since a flag was set true. Returns true once the specified time has elapsed since a flag was set true.&lt;br /&gt;
&lt;br /&gt;
Note: This counter gets reset each time the flag value changes.&lt;br /&gt;
|var1= Time (Number)&lt;br /&gt;
|var2= Flag (Number)&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Random&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Has a random chance of returning true based on the given value. &lt;br /&gt;
|var1= Percentage (Number)&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Bomb in Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if a bomb has been dropped and is currently in a trigger zone. Returns true if the bomb is detected as flying in the zone.&lt;br /&gt;
&lt;br /&gt;
Note: Trigger zone must be sufficiently sized to detect the bomb at the 1 second interval triggers are checked. &lt;br /&gt;
|var1= Bomb Type&lt;br /&gt;
|var2= Trigger Zone&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Signal Flare in Zone&lt;br /&gt;
|vNum= 1.2.15&lt;br /&gt;
|desc= Checks to see if a given number of signal flares are in the zone. Returns true if the required number of signal flares of the correct color are in a trigger zone.&lt;br /&gt;
|var1= Flare Color&lt;br /&gt;
|var2= Value (Number Required)&lt;br /&gt;
|var3= Trigger Zone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Mission Score Higher Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Compares a coalitions mission score as defined in the mission goals is higher than a given value. Returns true if the coalitions mission score is higher than a value.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Score (Number -100 to 100)&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Mission Score Lower Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Compares a coalitions mission score as defined in the mission goals is lower than a given value. Returns true if the coalitions mission score is lower than a value.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Score (Number -100 to 100)&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Player Score More&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Compares the players score value to a defined number. Player score is calculated by kills accumulated and the types of objects destroyed. Returns true if the player score is higher than a value.&lt;br /&gt;
|var1= Score (Number 0 - 10,000)&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Player Score Less&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Compares the players score value to a defined number. Player score is calculated by kills accumulated and the types of objects destroyed. Returns true if the player score is lower than a value.&lt;br /&gt;
|var1= Score (Number 0 - 10,000)&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Lua Predicate&lt;br /&gt;
|vNum= 1.2.4&lt;br /&gt;
|desc= Runs the scripting engine code in the text box. Code must have the phrase &amp;quot;return true&amp;quot; in order for the condition to be returned true.&lt;br /&gt;
|var1= text (Lua Code)&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Coalition==&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Coalition has Airdrome&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the coalition controls an airbase. Returns true if that coalition does indeed control the airbase.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Airbase Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Coalition has Helipad&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the coalition controls an helipad. Returns true if that coalition has control of the static object helipad.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Airbase Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= All of Coalition in Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the entire coalition is inside a trigger zone. Returns true if every single unit is in the trigger zone.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Trigger Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= All of Coalition Out of Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the entire coalition is outside of a trigger zone. Returns true if every single unit is outside of a trigger zone.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Trigger Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Part of Coalition in Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if any unit of a coalition is inside a trigger zone. Returns true if any coalition unit is in the trigger zone.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Trigger Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Part of Coalition Out of Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if any unit of a coalition is outside of a trigger zone. Returns true if any coalition unit is outside of the trigger zone.&lt;br /&gt;
|var1= Coalition Name&lt;br /&gt;
|var2= Trigger Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Group==&lt;br /&gt;
&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Group Alive&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if any unit in the specified group is alive in the mission. If any unit in the group is alive, the condition is true.&lt;br /&gt;
|var1= Group Name&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Group Alive Less Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if a certain percentage of the group has been destroyed. &lt;br /&gt;
|var1= Group Name&lt;br /&gt;
|var2= Percentage (Number)&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Group Dead&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the group is dead. If the entire group is dead, the condition returns true.&lt;br /&gt;
|var1= Group Name&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= All Of Group In Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the entire group is inside of a trigger zone. Returns true if all alive units in a group are in the zone.&lt;br /&gt;
|var1= Group Name&lt;br /&gt;
|var2= Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= All Of Group Out of Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the entire group is outside of a trigger zone. Returns true if all alive units in a group are outside of the zone.&lt;br /&gt;
|var1= Group Name&lt;br /&gt;
|var2= Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Part Of Group In Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the any unit in a group is inside of a trigger zone. Returns true if any unit in the group is inside the zone.&lt;br /&gt;
|var1= Group Name&lt;br /&gt;
|var2= Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Part Of Group Out of Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks to see if the any unit in a group is outside of a trigger zone. Returns true if any alive unit in a group is outside of the zone.&lt;br /&gt;
|var1= Group Name&lt;br /&gt;
|var2= Zone Name&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Unit==&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Alive&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is alive. Returns true if the unit is alive.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Alive Less Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is damaged beyond a certain point. Returns true if the unit is alive, but has less than the percentage of life remaining.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Percentage (0 to 100)&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Damaged&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is damaged. Returns true if the unit is alive and damaged.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Dead&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is dead. Returns true if the unit is dead.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= &lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Inside Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is inside a trigger zone. Returns true if the unit is inside of the trigger zone.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Trigger Zone&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Outside Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is outside of a trigger zone. Returns true if the unit is outside of the trigger zone.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Trigger Zone&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Inside Moving Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is inside a trigger zone that is &amp;quot;attached&amp;quot; to another units position. Returns true if the unit is inside of the trigger zone.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Trigger Zone&lt;br /&gt;
|var3= Unit Name trigger Zone is attached to.&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit Outside Moving Zone&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is outside a trigger zone that is &amp;quot;attached&amp;quot; to another units position. Returns true if the unit is outside of the trigger zone.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Trigger Zone&lt;br /&gt;
|var3= Unit Name trigger Zone is attached to.&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Altitude Higher Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is higher than a given altitude. Returns true if the unit is higher than the altitude, which is measured in meters and Above Sea Level.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Altitude ASL in meters&lt;br /&gt;
|var3= &lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Altitude Lower Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is lower than a given altitude. Returns true if the unit is lower than the altitude, which is measured in meters and Above Sea Level.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Altitude ASL in meters&lt;br /&gt;
|var3= &lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Speed Higher Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is speed is higher than a given value. Returns true if the unit is traveling faster than the given value, which is measured in meters per second.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Speed in m/s&lt;br /&gt;
|var3= &lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Speed Lower Than&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is speed is lower than a given value. Returns true if the unit is traveling slower than the given value, which is measured in meters per second.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Speed in m/s&lt;br /&gt;
|var3= &lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Vertical Speed in Limits&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is ascending or descending within a given range. Returns true if the units vertical speed is within the two limits. Speed is measured in m/s&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Minimum vertical speed (-300 to 300)&lt;br /&gt;
|var3= Maximum vertical speed (-300 to 300)&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Bank in Limits&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is banking within limits. Returns true if the units roll angle is within the two limits.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Minimum roll (-180 to 179)&lt;br /&gt;
|var3= Maximum roll (-179 to 180)&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Heading in Limits&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is heading within limits. Returns true if the unit is pointing within the specified azimuth limits. &lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Minimum Heading (0 to 360)&lt;br /&gt;
|var3= Maximum Heading (0 to 360)&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Unit's Pitch in Limits&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if a unit is pitching within limits. Returns true if the units pitch angle is within the two limits.&lt;br /&gt;
|var1= Unit Name&lt;br /&gt;
|var2= Minimum pitch (-180 to 179)&lt;br /&gt;
|var3= Maximum pitch (-179 to 180)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Flag==&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Flag is True&lt;br /&gt;
|vNum= 1.0&lt;br /&gt;
|desc= Checks the value of the given flag. If the flag has a value of 1 or more (True) then the condition is true.&lt;br /&gt;
|var1= Flag (number). Designates the flag to check&lt;br /&gt;
|var2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Flag is False&lt;br /&gt;
|vNum= 1.0&lt;br /&gt;
|desc= Checks the value of the given flag. If the flag has a value of 0 (False) then the condition is true.&lt;br /&gt;
|var1= Flag (number). Designates the flag to check&lt;br /&gt;
|var2=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Flag is More&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks the value of the given flag and compares it to a number value. If the flag has a value that is MORE than the given number, then the condition is true.&lt;br /&gt;
|var1= Flag (number). Designates the flag to check&lt;br /&gt;
|var2= Value (number). Value to compare the flag against&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Flag is Less&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks the value of the given flag  and compares it to a number value. If the flag has a value that is LESS than the given number, then the condition is true.&lt;br /&gt;
|var1= Flag (number). Designates the flag to check&lt;br /&gt;
|var2= Value (number). Value to compare the flag against&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Flag Equals &lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks the value of the given flag and compares it to a number value. If the flag and the number have the same value the condition is true.&lt;br /&gt;
|var1= Flag (number). Designates the flag to check&lt;br /&gt;
|var2= Value (number). Value to compare the flag against&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Flag Equals Flag&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks the value of the two given flags. If both flags have the same value the condition is true.&lt;br /&gt;
|var1= Flag (number). Designates the flag to check&lt;br /&gt;
|var2= Flag (number). Designates the flag to check&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= Flag is Less than Flag&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks the values of the two given flags and compares them. If the second flag has a lower value than the first flag, the condition is true.&lt;br /&gt;
|var1= Flag (number). First Flag&lt;br /&gt;
|var2= Flag (number). Second Flag&lt;br /&gt;
|var3=&lt;br /&gt;
}}&lt;br /&gt;
== Cockpit ==&lt;br /&gt;
&lt;br /&gt;
Cockpit triggers only work in single player and are intended for training missions.&lt;br /&gt;
&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= X: Cockpit Argument In Range&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if the cockpits argument id is within a given range. Returns true when the argument is within the specified range.&lt;br /&gt;
|var1= Argument Id (number)&lt;br /&gt;
|var2= Minimum Range (-1.0 to 1.0)&lt;br /&gt;
|var3= Maximum Range (-1.0 to 1.0)&lt;br /&gt;
}}&lt;br /&gt;
{{Template:DCSconditions&lt;br /&gt;
|name= X: Cockpit Highlight is Visible&lt;br /&gt;
|vNum= 1.2.0&lt;br /&gt;
|desc= Checks if the highlighted argument is within the players view. Returns true if the player is actively looking at the position of the instrument the argument is associated with.  &lt;br /&gt;
|var1= Argument Id (number)&lt;br /&gt;
|var2= &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Grimes</name></author>	</entry>

	</feed>