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		<id>https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=DCS_func_getSurfaceHeightWithSeabed</id>
		<title>DCS func getSurfaceHeightWithSeabed - Revision history</title>
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		<updated>2026-04-24T07:34:53Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_func_getSurfaceHeightWithSeabed&amp;diff=13996&amp;oldid=prev</id>
		<title>Grimes at 06:46, 17 March 2022</title>
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				<updated>2022-03-17T06:46:11Z</updated>
		
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:46, 17 March 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l45&quot; &gt;Line 45:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 45:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Singleton Functions|getSurfaceHeightWithSeabed]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Singleton Functions|getSurfaceHeightWithSeabed]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Grimes</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_func_getSurfaceHeightWithSeabed&amp;diff=13795&amp;oldid=prev</id>
		<title>Grimes: Created page with &quot;{{Template:dcs_funcs  |fName= getSurfaceHeightWithSeabed  |vNum= 2.7.7  |par1= land  |par2=   |par3=   |par4=  |desc= Returns the surface height and dep...&quot;</title>
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				<updated>2021-10-20T23:33:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:dcs_funcs  |fName= getSurfaceHeightWithSeabed  |vNum= 2.7.7  |par1= &lt;a href=&quot;/view/DCS_singleton_land&quot; title=&quot;DCS singleton land&quot;&gt;land&lt;/a&gt;  |par2=   |par3=   |par4=  |desc= Returns the surface height and dep...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:dcs_funcs&lt;br /&gt;
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|fName= getSurfaceHeightWithSeabed&lt;br /&gt;
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|vNum= 2.7.7&lt;br /&gt;
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|par1= [[DCS_singleton_land|land]]&lt;br /&gt;
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|desc= Returns the surface height and depth of a point. Useful for checking if the path is deep enough to support a given ship. Both values are positive. When checked over water at sea level the first value is always zero. When checked over water at altitude, for example the reservoir of the Inguri Dam, the first value is the corresponding altitude the water level is at.    &lt;br /&gt;
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|rtnType= number, number&lt;br /&gt;
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|rtnExample= 0, 15&lt;br /&gt;
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|related= &lt;br /&gt;
[[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}&lt;br /&gt;
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|examples= The following will return a value of the depth at a trigger zone named thors twins. &lt;br /&gt;
&lt;br /&gt;
  local p = trigger.action.getZone(&amp;quot;thors twins&amp;quot;).point&lt;br /&gt;
  local alt, depth = land.getSurfaceHeightWithSeabed({x = p.x, y = p.z})&lt;br /&gt;
&lt;br /&gt;
|notes= &lt;br /&gt;
}}&lt;br /&gt;
[[Category:Singleton Functions|getSurfaceHeightWithSeabed]]&lt;/div&gt;</summary>
		<author><name>Grimes</name></author>	</entry>

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