<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=DCS_option_radioContact</id>
		<title>DCS option radioContact - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=DCS_option_radioContact"/>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_option_radioContact&amp;action=history"/>
		<updated>2026-04-24T12:05:32Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_option_radioContact&amp;diff=11709&amp;oldid=prev</id>
		<title>Grimes at 01:44, 5 November 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_option_radioContact&amp;diff=11709&amp;oldid=prev"/>
				<updated>2020-11-05T01:44:31Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:44, 5 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|avail= Everything &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|avail= Everything &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|desc= Defines &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;whether or not &lt;/del&gt;the AI &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ground is allowed to shoot at air weapons. All ground groups have &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;option &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;only really applies to SAM sites and is dependent on the missile tracking capabilities &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a radar system&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|desc= Defines &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the type of targets that &lt;/ins&gt;the AI &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will report over &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;radio that &lt;/ins&gt;it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;has detected through any &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its sensors&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''''Behaviors:'''''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''''Behaviors:'''''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Grimes</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=DCS_option_radioContact&amp;diff=11707&amp;oldid=prev</id>
		<title>Grimes: Created page with &quot;{{Template:DCS_tasking  |tName= Radio Usage Contact  |vNum= 2.5.6  |type= Option  |for= Airplanes, Helicopters  |avail= Everything   |desc= Defines whet...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=DCS_option_radioContact&amp;diff=11707&amp;oldid=prev"/>
				<updated>2020-11-05T01:42:46Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:DCS_tasking  |tName= Radio Usage Contact  |vNum= 2.5.6  |type= &lt;a href=&quot;/view/DCS_func_setOption&quot; title=&quot;DCS func setOption&quot;&gt;Option&lt;/a&gt;  |for= Airplanes, Helicopters  |avail= Everything   |desc= Defines whet...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:DCS_tasking&lt;br /&gt;
&lt;br /&gt;
|tName= Radio Usage Contact&lt;br /&gt;
&lt;br /&gt;
|vNum= 2.5.6&lt;br /&gt;
&lt;br /&gt;
|type= [[DCS_func_setOption|Option]]&lt;br /&gt;
&lt;br /&gt;
|for= Airplanes, Helicopters&lt;br /&gt;
&lt;br /&gt;
|avail= Everything &lt;br /&gt;
&lt;br /&gt;
|desc= Defines whether or not the AI ground is allowed to shoot at air weapons. All ground groups have the option it only really applies to SAM sites and is dependent on the missile tracking capabilities of a radar system. &lt;br /&gt;
&lt;br /&gt;
'''''Behaviors:'''''&lt;br /&gt;
&lt;br /&gt;
True: AI unit, if able, is allowed to engage missiles.&lt;br /&gt;
&lt;br /&gt;
False: AI unit will not engage air missiles&lt;br /&gt;
&lt;br /&gt;
|form=  All options have an option ID and Value. For more information see the article on [[DCS_enum_AI|the AI enumerator]].&lt;br /&gt;
&lt;br /&gt;
Option Identifier:&lt;br /&gt;
&lt;br /&gt;
 AI.Option.Air.id.OPTION_RADIO_USAGE_CONTACT&lt;br /&gt;
&lt;br /&gt;
Option Values:  &lt;br /&gt;
 &lt;br /&gt;
  Attribute table: array of [[DCS_enum_attributes|attribute names]] that define valid targets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|enum= OPTION_RADIO_USAGE_CONTACT= 21&lt;br /&gt;
|exam=&lt;br /&gt;
&lt;br /&gt;
|notes= &lt;br /&gt;
&lt;br /&gt;
See article [[Mission Editor: AI Tasking]] for more information on how AI tasking is handled within DCS. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Aircraft Task|Radio Contact]]&lt;br /&gt;
[[Category:Helicopter Task|Radio Contact]]&lt;/div&gt;</summary>
		<author><name>Grimes</name></author>	</entry>

	</feed>