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		<id>https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=MIST_getRandomPointInZone</id>
		<title>MIST getRandomPointInZone - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=MIST_getRandomPointInZone"/>
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		<updated>2026-04-25T00:50:36Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=MIST_getRandomPointInZone&amp;diff=8023&amp;oldid=prev</id>
		<title>Acidictadpole at 05:24, 10 September 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=MIST_getRandomPointInZone&amp;diff=8023&amp;oldid=prev"/>
				<updated>2018-09-10T05:24:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:24, 10 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mission Scripting&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mission Scripting&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fName= mist.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;getRandPointInZone&lt;/del&gt;|&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|fName= mist.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;getRandomPointInZone&lt;/ins&gt;|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|vNum = Mist 3.6&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|vNum = Mist 3.6&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Acidictadpole</name></author>	</entry>

	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=MIST_getRandomPointInZone&amp;diff=904&amp;oldid=prev</id>
		<title>Grimes: Created page with &quot;{{Mission Scripting  |fName= mist.getRandPointInZone|  |vNum = Mist 3.6  |desc= Returns a randomly generated vec2 coordinate within the specified zone as defined within the mi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hoggitworld.com/index.php?title=MIST_getRandomPointInZone&amp;diff=904&amp;oldid=prev"/>
				<updated>2018-04-13T08:35:34Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Mission Scripting  |fName= mist.getRandPointInZone|  |vNum = Mist 3.6  |desc= Returns a randomly generated vec2 coordinate within the specified zone as defined within the mi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Mission Scripting&lt;br /&gt;
&lt;br /&gt;
|fName= mist.getRandPointInZone|&lt;br /&gt;
&lt;br /&gt;
|vNum = Mist 3.6&lt;br /&gt;
&lt;br /&gt;
|desc= Returns a randomly generated vec2 coordinate within the specified zone as defined within the mission editor.  If the optional variable innerRadius is given the random point will be generated that has a minimum distance of innerRadius and a maximum distance of radius from the point.&lt;br /&gt;
&lt;br /&gt;
|rtnType= vec2&lt;br /&gt;
&lt;br /&gt;
|reqType1= string&lt;br /&gt;
&lt;br /&gt;
|reqName1= zoneName&lt;br /&gt;
&lt;br /&gt;
|reqType2= &lt;br /&gt;
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|reqName2= &lt;br /&gt;
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|reqType3= &lt;br /&gt;
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|reqName3= &lt;br /&gt;
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|reqType4= &lt;br /&gt;
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|reqType5= &lt;br /&gt;
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|reqName5= &lt;br /&gt;
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|optType1= number&lt;br /&gt;
&lt;br /&gt;
|optName1= innerRadius&lt;br /&gt;
&lt;br /&gt;
|optType2= &lt;br /&gt;
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|optName2= &lt;br /&gt;
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|optType3= &lt;br /&gt;
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|optName5= &lt;br /&gt;
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|vars=&lt;br /&gt;
&lt;br /&gt;
|varExamples= The following values have to have the correct type of data&lt;br /&gt;
 zoneName= any zone name created in the mission editor&lt;br /&gt;
 innerRadius = any positive number less than radius&lt;br /&gt;
&lt;br /&gt;
|rtnExamples= {{vec2}}&lt;br /&gt;
&lt;br /&gt;
|example= The following code will deploy a smoke marker randomly inside a zone with a minimum distance of 200 meters from the center of the zone&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
do&lt;br /&gt;
:local newPoint = mist.getRandomPointInZone('myZone', 200)&lt;br /&gt;
:trigger.action.smoke(newPoint, trigger.smokeColor.Red&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
|notes= Uses: [[GetRandomPointInCircle]]&lt;br /&gt;
|funcs= {{ListOfMistGeneralPurposeFuncs}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
[[Category:MIST|getRandomPointInZone]]&lt;/div&gt;</summary>
		<author><name>Grimes</name></author>	</entry>

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