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		<id>https://wiki.hoggitworld.com/index.php?action=history&amp;feed=atom&amp;title=MIST_isTerrainValid</id>
		<title>MIST isTerrainValid - Revision history</title>
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		<updated>2026-04-25T00:55:41Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hoggitworld.com/index.php?title=MIST_isTerrainValid&amp;diff=1074&amp;oldid=prev</id>
		<title>Grimes at 23:16, 13 April 2018</title>
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				<updated>2018-04-13T23:16:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Mission Scripting&lt;br /&gt;
&lt;br /&gt;
|fName= mist.isTerrainValid|&lt;br /&gt;
&lt;br /&gt;
|vNum = Mist 3.0&lt;br /&gt;
&lt;br /&gt;
|desc= Returns true if the specified vec2 or vec3 coordinate is the correct type of terrain.|&lt;br /&gt;
&lt;br /&gt;
|rtnType= boolean&lt;br /&gt;
&lt;br /&gt;
|reqType1= table&lt;br /&gt;
&lt;br /&gt;
|reqName1= vec2/vec3&lt;br /&gt;
&lt;br /&gt;
|reqType2= table&lt;br /&gt;
&lt;br /&gt;
|reqName2= terrainTypes&lt;br /&gt;
&lt;br /&gt;
|reqType3= &lt;br /&gt;
&lt;br /&gt;
|reqName3= &lt;br /&gt;
&lt;br /&gt;
|reqType4= &lt;br /&gt;
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|reqName4= &lt;br /&gt;
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|reqType5= &lt;br /&gt;
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|reqName5= &lt;br /&gt;
&lt;br /&gt;
|optType1= &lt;br /&gt;
&lt;br /&gt;
|optName1= &lt;br /&gt;
&lt;br /&gt;
|optType2= &lt;br /&gt;
&lt;br /&gt;
|optName2= &lt;br /&gt;
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|optType3= &lt;br /&gt;
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|optName3= &lt;br /&gt;
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|optType4= &lt;br /&gt;
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|optName4= &lt;br /&gt;
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|optType5= &lt;br /&gt;
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|optName5= &lt;br /&gt;
&lt;br /&gt;
|vars=&lt;br /&gt;
&lt;br /&gt;
|varExamples= vec2/vec3 = valid vec2/3 table&lt;br /&gt;
 &lt;br /&gt;
terrainTypes = table of strings&lt;br /&gt;
&lt;br /&gt;
valid string: &lt;br /&gt;
  LAND &lt;br /&gt;
  SHALLOW_WATER &lt;br /&gt;
  WATER &lt;br /&gt;
  ROAD &lt;br /&gt;
  RUNWAY&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rtnExamples= true&lt;br /&gt;
&lt;br /&gt;
|example= &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  do&lt;br /&gt;
    for i = 1, 10 do&lt;br /&gt;
      local newPoint = mist.getRandomPointInZone(point1, 1000)      &lt;br /&gt;
        if mist.isTerrainValid(newPoint, {'LAND', 'ROAD'}) == true then&lt;br /&gt;
          -- use newPoint for something&lt;br /&gt;
          break&lt;br /&gt;
      end&lt;br /&gt;
    end&lt;br /&gt;
  end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|funcs= {{ListOfMistGeneralPurposeFuncs}}&lt;br /&gt;
|notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
[[Category: MIST|isTerrainValid]]&lt;/div&gt;</summary>
		<author><name>Grimes</name></author>	</entry>

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