Difference between revisions of "DCS event discard chair after ejection"

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(Created page with "{{Template:DCS_events |eName= DISCARD_CHAIR_AFTER_EJECTION |vNum= 2.7 |id = 33 |desc= Occurs during the ejection process when the pilot detaches from the ejector seat...")
 
 
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   id = 33,
 
   id = 33,
 
   time = Time,
 
   time = Time,
   initiator = Unit,
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   initiator = [[DCS_Class_Object|Object]],
   target = Unit,
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   target = [[DCS_Class_Object|Object]],
 
  }
 
  }
 
   
 
   
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[[Category:Game Patch 2.7.0|event discard chair after ejection]]

Latest revision as of 07:20, 17 March 2022


Event: S_EVENT_DISCARD_CHAIR_AFTER_EJECTION Added with: 2.7
Enum ID: 33
Description: Occurs during the ejection process when the pilot detaches from the ejector seat
  Initiator : Object representing the ejector seat
  target: Pilot object
Table Format: Example Format
Event = {
  id = 33,
  time = Time,
  initiator = Object,
  target = Object,
}
Examples:
Notes: Place may not return as a valid object if the aircraft has crashed into the ground and no longer exists.
Events: shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark