Difference between revisions of "DCS func createRoom"

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[[Category:Singleton Functions|creatRoom]]
 
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[[Category:Game Patch 2.5.6|createRoom]]

Latest revision as of 22:48, 17 March 2022

Scripting Root

Envrioment: Mission Scripting
Function: createRoom Added with: 2.5.6
Member Of: VoiceChat
Syntax: nothing VoiceChat.createRoom(string roomName , number side , number roomType)
Description: Creates a VoiceChat room for players to join and interact with each other in a multiplayer mission.

Side for which the voice room is available to players.

VoiceChat.Side = {
   NEUTRAL = 0
   RED = 1
   BLUE = 2
   ALL = 3
}

The type of room that is created.

VoiceChat.RoomType= {
   PERSISTENT = 0
   MULTICREW = 1
   MANAGEABLE = 2
}


Return Value: nothing
Return Example:
Examples: VoiceChat.CreateRoom("SRSIsBetter", 2, 0)
Related Functions: Voice Functions: createRoom
Notes: On initial release this function is called via VoiceChat.CreateRoom.

Room type multicrew and manageable are both used by the game but are not available to the scripting function to add rooms. Your only choice is 0 or to leave it blank.