https://wiki.hoggitworld.com/index.php?title=F/A-18C&feed=atom&action=historyF/A-18C - Revision history2024-03-28T12:47:41ZRevision history for this page on the wikiMediaWiki 1.30.0https://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=13487&oldid=prevJak at 22:38, 23 June 20212021-06-23T22:38:37Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''F/A-18C Hornet''' is a twin-engine, multi-role, carrier-capable fighter aircraft. Designed by McDonnell Douglas (now Boeing) and Northrop in the 1970s, it is the only aircraft in the US inventory to carry both the fighter and attack designation (the "F/A" part of the name). The airframe is capable of sharp angles of attack, high G turns (peaking at 7.5G), and supersonic speeds, nearing around Mach 1.8 with afterburner in optimal flight conditions.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''F/A-18C Hornet''' is a twin-engine, multi-role, carrier-capable fighter aircraft. Designed by McDonnell Douglas (now Boeing) and Northrop in the 1970s, it is the only aircraft in the US inventory to carry both the fighter and attack designation (the "F/A" part of the name). The airframe is capable of sharp angles of attack, high G turns (peaking at 7.5G), and supersonic speeds, nearing around Mach 1.8 with afterburner in optimal flight conditions.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C modeled in DCS represents an U.S. Navy Lot 20 aircraft, circa mid 2000s. It is fitted with the F404-GE-402 enhanced performance engines, which are the more powerful engines that replaced the original F404-GE-400 model. Its equipment includes the APG-73 Radar, APX-<del class="diffchange diffchange-inline">100 </del>Combined Interrogator/Transponder, Advanced Targeting FLIR (ATFLIR), and Link 16 datalink networking capability through a Multifunction Information Distribution System (MIDS) terminal.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C modeled in DCS represents an U.S. Navy Lot 20 aircraft, circa mid 2000s. It is fitted with the F404-GE-402 enhanced performance engines, which are the more powerful engines that replaced the original F404-GE-400 model. Its equipment includes the APG-73 Radar, APX-<ins class="diffchange diffchange-inline">111 </ins>Combined Interrogator/Transponder <ins class="diffchange diffchange-inline">(CIT)</ins>, <ins class="diffchange diffchange-inline">ASQ-228 </ins>Advanced Targeting FLIR (ATFLIR), and Link 16 datalink networking capability through a Multifunction Information Distribution System (MIDS) terminal.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Hornet is designed to be equally capable in both the air-to-air (A/A) and air-to-ground (A/G) arenas. Its avionic system is optimized for efficient single-crew operation of its many subsystems. The F/A-18 carries a wide array of both precision and conventional "dumb" bombs, A/A and A/G missiles, A/G rockets, and is supplemented with an internal 20mm gun mounted in the nose for both A/A and A/G application. The F/A-18's modern avionic system is designed for highly efficient single-crew operation of these weapons and the aircraft subsystems. This includes a fly-by-wire Flight Control System (FCS), which largely reduces the pilot workload in actual flying.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Hornet is designed to be equally capable in both the air-to-air (A/A) and air-to-ground (A/G) arenas. Its avionic system is optimized for efficient single-crew operation of its many subsystems. The F/A-18 carries a wide array of both precision and conventional "dumb" bombs, A/A and A/G missiles, A/G rockets, and is supplemented with an internal 20mm gun mounted in the nose for both A/A and A/G application. The F/A-18's modern avionic system is designed for highly efficient single-crew operation of these weapons and the aircraft subsystems. This includes a fly-by-wire Flight Control System (FCS), which largely reduces the pilot workload in actual flying.</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=13486&oldid=prevJak at 22:37, 23 June 20212021-06-23T22:37:47Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|guidelink=https://www.mudspike.com/chucks-guides-dcs-f-a-18c-hornet/</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|guidelink=https://www.mudspike.com/chucks-guides-dcs-f-a-18c-hornet/</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''F/A-18C Hornet''' is a twin-engine, multi-role, carrier-capable fighter aircraft. Designed by McDonnell Douglas (now Boeing) and Northrop in the 1970s, it is the only <del class="diffchange diffchange-inline">jet </del>in the US inventory to carry both the fighter and attack designation (the "F/A" part of the name). The airframe is capable of <del class="diffchange diffchange-inline">maintaining high </del>angles of attack, <del class="diffchange diffchange-inline">turning </del>at 7.<del class="diffchange diffchange-inline">5 G's</del>, and supersonic speeds, nearing around Mach 1.8 with afterburner in optimal flight conditions.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The '''F/A-18C Hornet''' is a twin-engine, multi-role, carrier-capable fighter aircraft. Designed by McDonnell Douglas (now Boeing) and Northrop in the 1970s, it is the only <ins class="diffchange diffchange-inline">aircraft </ins>in the US inventory to carry both the fighter and attack designation (the "F/A" part of the name). The airframe is capable of <ins class="diffchange diffchange-inline">sharp </ins>angles of attack, <ins class="diffchange diffchange-inline">high G turns (peaking </ins>at 7.<ins class="diffchange diffchange-inline">5G)</ins>, and supersonic speeds, nearing around Mach 1.8 with afterburner in optimal flight conditions.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C modeled in DCS represents an U.S. Navy Lot 20 aircraft, circa mid 2000s. It is fitted with the F404-GE-402 enhanced performance engines, which are the more powerful engines that replaced the original F404-GE-400 model. Its equipment includes the APG-73 Radar, APX-100 Combined Interrogator/Transponder, Advanced Targeting FLIR (ATFLIR), and Link 16 datalink networking capability through a Multifunction Information Distribution System (MIDS) terminal.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C modeled in DCS represents an U.S. Navy Lot 20 aircraft, circa mid 2000s. It is fitted with the F404-GE-402 enhanced performance engines, which are the more powerful engines that replaced the original F404-GE-400 model. Its equipment includes the APG-73 Radar, APX-100 Combined Interrogator/Transponder, Advanced Targeting FLIR (ATFLIR), and Link 16 datalink networking capability through a Multifunction Information Distribution System (MIDS) terminal.</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=13307&oldid=prevJak at 07:35, 2 June 20212021-06-02T07:35:27Z<p></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 07:35, 2 June 2021</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''F/A-18C Hornet''' is a twin-engine, multi-role, carrier-capable fighter aircraft. Designed by McDonnell Douglas (now Boeing) and Northrop in the 1970s, it is the only jet in the US inventory to carry both the fighter and attack designation (the "F/A" part of the name). The airframe is capable of maintaining high angles of attack, turning at 7.5 G's, and supersonic speeds, nearing around Mach 1.8 with afterburner in optimal flight conditions.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The '''F/A-18C Hornet''' is a twin-engine, multi-role, carrier-capable fighter aircraft. Designed by McDonnell Douglas (now Boeing) and Northrop in the 1970s, it is the only jet in the US inventory to carry both the fighter and attack designation (the "F/A" part of the name). The airframe is capable of maintaining high angles of attack, turning at 7.5 G's, and supersonic speeds, nearing around Mach 1.8 with afterburner in optimal flight conditions.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C modeled in DCS represents an U.S. Navy Lot 20 aircraft, circa mid 2000s. It is fitted with the F404-GE-402 enhanced performance engines, which are the more powerful engines that replaced the original F404-GE-400 model. <del class="diffchange diffchange-inline">The F/A</del>-<del class="diffchange diffchange-inline">18C/D Hornet served as the baseline for the Boeing F/A</del>-<del class="diffchange diffchange-inline">18E</del>/<del class="diffchange diffchange-inline">F Super Hornet </del>and <del class="diffchange diffchange-inline">the EA-18G Growler</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C modeled in DCS represents an U.S. Navy Lot 20 aircraft, circa mid 2000s. It is fitted with the F404-GE-402 enhanced performance engines, which are the more powerful engines that replaced the original F404-GE-400 model. <ins class="diffchange diffchange-inline">Its equipment includes the APG</ins>-<ins class="diffchange diffchange-inline">73 Radar, APX</ins>-<ins class="diffchange diffchange-inline">100 Combined Interrogator</ins>/<ins class="diffchange diffchange-inline">Transponder, Advanced Targeting FLIR (ATFLIR), </ins>and <ins class="diffchange diffchange-inline">Link 16 datalink networking capability through a Multifunction Information Distribution System (MIDS) terminal</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Hornet is designed to be equally capable in both the air-to-air (A/A) and air-to-ground (A/G) arenas. Its avionic system is optimized for efficient single-crew operation of its many subsystems. The F/A-18 carries a wide array of both precision and conventional "dumb" bombs, A/A and A/G missiles, A/G rockets, and is supplemented with an internal 20mm gun mounted in the nose for both A/A and A/G application. The F/A-18's modern avionic system is designed for highly efficient single-crew operation of these weapons and the aircraft subsystems. This includes a fly-by-wire Flight Control System (FCS), which largely reduces the pilot workload in actual flying.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Hornet is designed to be equally capable in both the air-to-air (A/A) and air-to-ground (A/G) arenas. Its avionic system is optimized for efficient single-crew operation of its many subsystems. The F/A-18 carries a wide array of both precision and conventional "dumb" bombs, A/A and A/G missiles, A/G rockets, and is supplemented with an internal 20mm gun mounted in the nose for both A/A and A/G application. The F/A-18's modern avionic system is designed for highly efficient single-crew operation of these weapons and the aircraft subsystems. This includes a fly-by-wire Flight Control System (FCS), which largely reduces the pilot workload in actual flying.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Hornet entered service in 1978. It first saw combat in 1986 over the skies of Libya with numerous Hornets performing suppression of enemy air defense (SEAD) strikes and conventional A/G attack missions. It again saw action during the Gulf War of 1991, as there were 106 in theater with the U.S. Navy (USN) along with a further 84 U.S. Marine Corps (USMC) aircraft that were shore-based. It was during the Gulf War when the Hornet was credited with its first A/A kills: two Iraqi MiG-21s, shot down by AIM-9 and AIM-7 missiles. Notably, the two F/A-18s credited with the kills went on to resume their strike mission and dropped their four Mk-84s (2,000lbs unguided bombs), living up to their multi-role moniker. The Hornet took its first combat losses in the Gulf War as well; in total, 10 received battle damage, which included 3 losses (two to ground fire and one very likely to an Iraqi MiG-25). All told, Hornets flew a total of 4,551 sorties in the Gulf War.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Hornet entered service in 1978<ins class="diffchange diffchange-inline">, replacing the A-4, A-7, and F-4 aircraft</ins>. It first saw combat in 1986 over the skies of Libya with numerous Hornets performing suppression of enemy air defense (SEAD) strikes and conventional A/G attack missions. It again saw action during the Gulf War of 1991, as there were 106 in theater with the U.S. Navy (USN) along with a further 84 U.S. Marine Corps (USMC) aircraft that were shore-based. It was during the Gulf War when the Hornet was credited with its first A/A kills: two Iraqi MiG-21s, shot down by AIM-9 and AIM-7 missiles. Notably, the two F/A-18s credited with the kills went on to resume their strike mission and dropped their four Mk-84s (2,000lbs unguided bombs), living up to their multi-role moniker. The Hornet took its first combat losses in the Gulf War as well; in total, 10 received battle damage, which included 3 losses (two to ground fire and one very likely to an Iraqi MiG-25). All told, Hornets flew a total of 4,551 sorties in the Gulf War.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Since the Gulf War, the Hornet has been a vital piece of the USN/USMC inventory and has seen action in every conflict or operation since then. While it is still in active service with the <del class="diffchange diffchange-inline">USMC (and will remain </del>until the early 2030s<del class="diffchange diffchange-inline">)</del>, in 2018 the <del class="diffchange diffchange-inline">USN </del>retired the F/A-18C/D from combat roles and in 2021 ended its use as the Blue Angels demonstration squadron aircraft.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Since the Gulf War, the Hornet has been a vital piece of the USN/USMC inventory and has seen action in every conflict or operation since then. While it is still in active service with the <ins class="diffchange diffchange-inline">Marine Corps </ins>until the early 2030s, in 2018 the <ins class="diffchange diffchange-inline">Navy </ins>retired the F/A-18C/D from combat roles and in 2021 ended its use as the Blue Angels demonstration squadron aircraft<ins class="diffchange diffchange-inline">. The F/A-18C/D Hornet served as the baseline for the Boeing F/A-18E/F Super Hornet and the E/A-18G Growler</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>__TOC__</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=12756&oldid=prevPops at 12:58, 7 May 20212021-05-07T12:58:08Z<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 12:58, 7 May 2021</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Manuals & Documents==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Manuals & Documents==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* [https://info.publicintelligence.net/F18-ABCD-000.pdf NATOPS Flight Manual]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [https://i.imgur.com/mLq8d2e.png Startup Checklist]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [https://i.imgur.com/mLq8d2e.png Startup Checklist]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.reddit.com/r/hoggit/comments/8kvmhs/my_fa18c_primer_or_i_read_the_manual_so_you_dont/ I Read the Manual So You Don't Have To ] By MustardCosaNostra</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [https://www.reddit.com/r/hoggit/comments/8kvmhs/my_fa18c_primer_or_i_read_the_manual_so_you_dont/ I Read the Manual So You Don't Have To ] By MustardCosaNostra</div></td></tr>
</table>Popshttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=12736&oldid=prevJak: /* Navigation Systems */2021-05-07T05:41:35Z<p><span dir="auto"><span class="autocomment">Navigation Systems</span></span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 05:41, 7 May 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l330" >Line 330:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>----</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>----</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C has an inertial navigation system (INS), assisted by the Global Positioning System (GPS), capable of storing arbitrary digital, GPS-coordinate based series of waypoints, navigating to both ground- and air-based tactical air navigation (TACAN) stations and non-directional beacons (NDB), using the instrument carrier landing system (ICLS), and the automatic carrier landing system (ACLS) (not yet implemented). Navigation is primarily done with the Horizontal Situation Indicator (HSI) format and the HUD.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The F/A-18C has an inertial navigation system (INS), assisted by the Global Positioning System (GPS), capable of storing arbitrary digital, GPS-coordinate based series of waypoints, navigating to both ground- and air-based tactical air navigation (TACAN) stations and non-directional beacons (NDB), using the instrument carrier landing system (ICLS), and the automatic carrier landing system (ACLS) (not yet implemented). Navigation is primarily done with the Horizontal Situation Indicator (HSI) format and the HUD.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Navigation HUD (General)==</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==HSI Format==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==HSI Format==</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=12735&oldid=prevJak: /* Head-up Display */2021-05-07T05:40:01Z<p><span dir="auto"><span class="autocomment">Head-up Display</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 05:40, 7 May 2021</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Head-up Display==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Head-up Display==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:HUD NAV Master Mode Labels 3.png|500px|thumb]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:HUD NAV Master Mode Labels 3.png|500px|thumb]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The <del class="diffchange diffchange-inline">head</del>-up <del class="diffchange diffchange-inline">display </del>(HUD) is a projected <del class="diffchange diffchange-inline">display </del>at the front of the cockpit <del class="diffchange diffchange-inline">that </del>serves as the primary flight instrument. This section will only cover the primary flight instruments that are on the HUD in NAV master mode. The HUD also provides various navigation, sensor, and weapon cues that are detailed in the relevant sections.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline"><!--</ins>The <ins class="diffchange diffchange-inline">Head</ins>-up <ins class="diffchange diffchange-inline">Display </ins>(HUD) is a <ins class="diffchange diffchange-inline">display </ins>projected <ins class="diffchange diffchange-inline">onto a glass </ins>at the front of the cockpit<ins class="diffchange diffchange-inline">. It </ins>serves as the primary flight instrument <ins class="diffchange diffchange-inline">and is also a key part of weapon and sensor employment. For general flight instrumentation and navigation cuing, refer to [[#Navigation HUD|Navigation HUD]]</ins>.<ins class="diffchange diffchange-inline">--></ins>This section will only cover the primary flight instruments that are on the HUD in NAV master mode. The HUD also provides various navigation, sensor, and weapon cues that are detailed in the relevant sections.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>#'''Altitude''' - This is the aircraft altitude displayed in feet either above sea level (MSL) or above ground level (AGL) dependent on the altitude source switch position (below the UFC) and the Radar altimeter receiving a valid readout. The Radar altimeter will always be considered invalid above 5,000 ft. Below the altitude indication, whenever the barometric pressure is changed via the knob on the standby altimeter or the aircraft is below 10,000 feet, at an airspeed less than 300 knots, and was previously above both values, the currently set barometric pressure (in inHg) is flashed for five seconds.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>#'''Altitude''' - This is the aircraft altitude displayed in feet either above sea level (MSL) or above ground level (AGL) dependent on the altitude source switch position (below the UFC) and the Radar altimeter receiving a valid readout. The Radar altimeter will always be considered invalid above 5,000 ft. Below the altitude indication, whenever the barometric pressure is changed via the knob on the standby altimeter or the aircraft is below 10,000 feet, at an airspeed less than 300 knots, and was previously above both values, the currently set barometric pressure (in inHg) is flashed for five seconds.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>##Altitude source set to barometric - barometric altitude is displayed</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>##Altitude source set to barometric - barometric altitude is displayed</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=12734&oldid=prevJak: /* A/A Master Mode */2021-05-07T05:17:25Z<p><span dir="auto"><span class="autocomment">A/A Master Mode</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===A/A Master Mode===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===A/A Master Mode===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The A/A master mode is tailored toward A/A combat. In A/A master mode, an A/A weapon is always selected and appropriate cuing is displayed on the HUD and Radar/Attack format. A/A master mode makes the Air Combat Maneuvering (ACM) modes available as well as the Azimuth/Elevation (Az/El) format. The A/G Radar modes are not available in A/A. The FLIR operates in A/A mode. A/G designation is not available.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The A/A master mode is tailored toward A/A combat. In A/A master mode, an A/A weapon is always selected and appropriate cuing is displayed on the HUD and Radar/Attack format. A/A master mode makes the Air Combat Maneuvering (ACM) modes available as well as the Azimuth/Elevation (Az/El) format. The A/G Radar modes are not available in A/A. The FLIR operates in A/A mode. A/G designation is not available<ins class="diffchange diffchange-inline">. A/G weapons cannot be selected/programmed in A/A</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A/A master mode can be selected with the A/A button on the Master Arm Panel on which the "A/A" light is illuminated. The A/A master mode can also be selected using the Weapon Select switch on the stick. Upon entering A/A master mode the Stores and Radar/Attack formats are automatically displayed on the left and right DDIs.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A/A master mode can be selected with the A/A button on the Master Arm Panel on which the "A/A" light is illuminated. The A/A master mode can also be selected using the Weapon Select switch on the stick. Upon entering A/A master mode the Stores and Radar/Attack formats are automatically displayed on the left and right DDIs<ins class="diffchange diffchange-inline">. This mechanization makes it easy to rapidly configure for an A/A engagement via the HOTAS</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==UFC==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==UFC==</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=12733&oldid=prevJak: /* NAV Master Mode */2021-05-07T05:15:12Z<p><span dir="auto"><span class="autocomment">NAV Master Mode</span></span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 05:15, 7 May 2021</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===NAV Master Mode===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===NAV Master Mode===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In NAV master mode, the HUD is tailored to navigation. No weapon cuing is displayed, the bank angle scale is displayed, and the velocity vector can be toggled between caged and uncaged operation. The FLIR operates in A/G mode while in NAV <del class="diffchange diffchange-inline">and </del>A/G weapon selection and programming is available, but <del class="diffchange diffchange-inline">weapons </del>release is not permitted. Note that A/A weapons are exclusive to A/A master mode. All A/G and A/A Radar modes are available, with the exception of the A/A Air Combat Maneuvering (ACM) modes. Additionally, the Azimuth/Elevation (Az/El) format is not available.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In NAV master mode, the HUD is tailored to navigation. No weapon cuing is displayed, the bank angle scale is displayed, and the velocity vector can be toggled between caged and uncaged operation. The FLIR operates in A/G mode while in NAV<ins class="diffchange diffchange-inline">. </ins>A/G weapon selection and programming is available, but <ins class="diffchange diffchange-inline">weapon </ins>release is not permitted. Note that <ins class="diffchange diffchange-inline">the </ins>A/A weapons are exclusive to A/A master mode. All A/G and A/A Radar modes are available, with the exception of the A/A Air Combat Maneuvering (ACM) modes. Additionally, the Azimuth/Elevation (Az/El) format is not available.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>NAV master mode is indicated by neither the "A/A" nor "A/G" lights being illuminated on the Master Arm Panel. It is selected by deselecting either the A/G or A/A master mode. NAV is also the only master mode available when the gear is down with no weight on wheels; i.e. in the air with the gear down. NAV is automatically selected on the ground when the throttle levers are advanced past 27&deg;. This is to force NAV master mode on takeoff.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>NAV master mode is indicated by neither the "A/A" nor "A/G" lights being illuminated on the Master Arm Panel. It is selected by deselecting either the A/G or A/A master mode. NAV is also the only master mode available when the gear is down with no weight on wheels; i.e. in the air with the gear down. NAV is automatically selected on the ground when the throttle levers are advanced past 27&deg;. This is to force NAV master mode on takeoff.</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=12732&oldid=prevJak: /* Master Modes */2021-05-07T05:12:31Z<p><span dir="auto"><span class="autocomment">Master Modes</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 05:12, 7 May 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l200" >Line 200:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Master Modes==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Master Modes==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Controlled via two buttons on the master arm panel, the </del>avionics <del class="diffchange diffchange-inline">always operates in one of </del>three master modes: Navigation (NAV), Air-to-Ground (A/G), <del class="diffchange diffchange-inline">or </del>Air-to-Air (A/A). <del class="diffchange diffchange-inline">These </del>master modes <del class="diffchange diffchange-inline">configure the avionics for one of these purposes</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The </ins>avionics <ins class="diffchange diffchange-inline">has </ins>three <ins class="diffchange diffchange-inline">mutually exclusive </ins>master modes: Navigation (NAV), Air-to-Ground (A/G), <ins class="diffchange diffchange-inline">and </ins>Air-to-Air (A/A). <ins class="diffchange diffchange-inline">Each master mode is tailored to that purpose with some functionality overlap. A general overview of the </ins>master modes <ins class="diffchange diffchange-inline">is provided in this section</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">The </del>master mode <del class="diffchange diffchange-inline">buttons have a green "</del>A/<del class="diffchange diffchange-inline">A" </del>and <del class="diffchange diffchange-inline">"</del>A/G<del class="diffchange diffchange-inline">" light respectively. NAV </del>is <del class="diffchange diffchange-inline">thus indicated by both lights being off</del>. A/A master mode <del class="diffchange diffchange-inline">is entered by pressing the </del>A/<del class="diffchange diffchange-inline">A button or by selecting an </del>A/A <del class="diffchange diffchange-inline">weapon </del>with the <del class="diffchange diffchange-inline">[[#Control Stick|Weapon Select switch]] on </del>the <del class="diffchange diffchange-inline">stick</del>. <del class="diffchange diffchange-inline">A</del>/<del class="diffchange diffchange-inline">G </del>is <del class="diffchange diffchange-inline">entered </del>by <del class="diffchange diffchange-inline">pressing </del>the A/G <del class="diffchange diffchange-inline">button</del>. <del class="diffchange diffchange-inline">NAV </del>is <del class="diffchange diffchange-inline">entered </del>by <del class="diffchange diffchange-inline">de-selecting </del>the A/<del class="diffchange diffchange-inline">A </del>or A/<del class="diffchange diffchange-inline">G button</del>. NAV is also <del class="diffchange diffchange-inline">entered </del>when the gear is <del class="diffchange diffchange-inline">lowered</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===NAV Master Mode===</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">*'''Navigation (</del>NAV<del class="diffchange diffchange-inline">)''' - NAV does not allow for any weapon-related symbology </del>on the <del class="diffchange diffchange-inline">HUD, but does allow for selection and programming of air-to-</del>ground <del class="diffchange diffchange-inline">weapons</del>. <del class="diffchange diffchange-inline">In NAV, weapon release </del>is <del class="diffchange diffchange-inline">unavailable. </del>NAV <del class="diffchange diffchange-inline">is the only </del>master mode <del class="diffchange diffchange-inline">that shows the vertical velocity and bank angle indications </del>on <del class="diffchange diffchange-inline">the HUD. It also allows the pilot to select whether the velocity vector is caged or uncaged</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">In NAV </ins>master mode<ins class="diffchange diffchange-inline">, the HUD is tailored to navigation. No weapon cuing is displayed, the bank angle scale is displayed, and the velocity vector can be toggled between caged and uncaged operation. The FLIR operates in </ins>A/<ins class="diffchange diffchange-inline">G mode while in NAV </ins>and A/G <ins class="diffchange diffchange-inline">weapon selection and programming is available, but weapons release </ins>is <ins class="diffchange diffchange-inline">not permitted</ins>. <ins class="diffchange diffchange-inline">Note that A/A weapons are exclusive to </ins>A/A master mode<ins class="diffchange diffchange-inline">. All </ins>A/<ins class="diffchange diffchange-inline">G and </ins>A/A <ins class="diffchange diffchange-inline">Radar modes are available, </ins>with the <ins class="diffchange diffchange-inline">exception of </ins>the <ins class="diffchange diffchange-inline">A/A Air Combat Maneuvering (ACM) modes</ins>. <ins class="diffchange diffchange-inline">Additionally, the Azimuth/Elevation (Az</ins>/<ins class="diffchange diffchange-inline">El) format is not available.</ins></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">*'''Air-to-Ground (</del>A/G<del class="diffchange diffchange-inline">)''' - </del>A/G allows for the release of <del class="diffchange diffchange-inline">air-</del>to<del class="diffchange diffchange-inline">-ground weaponry</del>. <del class="diffchange diffchange-inline">It shows the appropriate symbology </del>for the <del class="diffchange diffchange-inline">selected air-</del>to<del class="diffchange diffchange-inline">-ground weapon on the HUD</del>. A/G <del class="diffchange diffchange-inline">also makes available dedicated </del>A/G weapon <del class="diffchange diffchange-inline">formats on the [TAC] menu</del>. <del class="diffchange diffchange-inline">The velocity vector </del>is <del class="diffchange diffchange-inline">always uncaged </del>in A/G<del class="diffchange diffchange-inline">. Entering </del>A/G <del class="diffchange diffchange-inline">initializes the Stores format </del>on the <del class="diffchange diffchange-inline">LDDI </del>and the A/G Radar <del class="diffchange diffchange-inline">format </del>on the <del class="diffchange diffchange-inline">RDDI</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">*'''Air-to-Air (</del>A/A<del class="diffchange diffchange-inline">)''' - </del>A/A <del class="diffchange diffchange-inline">allows for the selection </del>and <del class="diffchange diffchange-inline">release of air-to-air weapons and shows </del>the <del class="diffchange diffchange-inline">relevant </del>HUD <del class="diffchange diffchange-inline">symbology for the current air-to-air weapon</del>. <del class="diffchange diffchange-inline">The ability to assign the TDC to </del>the <del class="diffchange diffchange-inline">HUD with Sensor Control switch forward is replaced with entering Radar </del>Air Combat Maneuvering (ACM) <del class="diffchange diffchange-inline">mode</del>. The <del class="diffchange diffchange-inline">velocity vector is always caged </del>in A/A. <del class="diffchange diffchange-inline">Entering </del>A/A <del class="diffchange diffchange-inline">initializes </del>the <del class="diffchange diffchange-inline">Stores format </del>on the <del class="diffchange diffchange-inline">LDDI and </del>the A/A Radar/Attack <del class="diffchange diffchange-inline">format </del>on the <del class="diffchange diffchange-inline">RDDI</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">NAV master mode </ins>is <ins class="diffchange diffchange-inline">indicated </ins>by <ins class="diffchange diffchange-inline">neither </ins>the <ins class="diffchange diffchange-inline">"A/A" nor "</ins>A/G<ins class="diffchange diffchange-inline">" lights being illuminated on the Master Arm Panel</ins>. <ins class="diffchange diffchange-inline">It </ins>is <ins class="diffchange diffchange-inline">selected </ins>by <ins class="diffchange diffchange-inline">deselecting either </ins>the A/<ins class="diffchange diffchange-inline">G </ins>or A/<ins class="diffchange diffchange-inline">A master mode</ins>. NAV is also <ins class="diffchange diffchange-inline">the only master mode available </ins>when the gear is <ins class="diffchange diffchange-inline">down with no weight on wheels; i.e. in the air with the gear down</ins>. NAV <ins class="diffchange diffchange-inline">is automatically selected </ins>on the ground <ins class="diffchange diffchange-inline">when the throttle levers are advanced past 27&deg;</ins>. <ins class="diffchange diffchange-inline">This </ins>is <ins class="diffchange diffchange-inline">to force </ins>NAV master mode on <ins class="diffchange diffchange-inline">takeoff</ins>.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===</ins>A/G <ins class="diffchange diffchange-inline">Master Mode===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A/G <ins class="diffchange diffchange-inline">master mode </ins>allows for the release of <ins class="diffchange diffchange-inline">A/G munitions and for HUD cuing </ins>to <ins class="diffchange diffchange-inline">be shown for A/G weapons</ins>. <ins class="diffchange diffchange-inline">A/G master mode also allows </ins>for the <ins class="diffchange diffchange-inline">weapon formats </ins>to <ins class="diffchange diffchange-inline">be displayed for Maverick missile</ins>. A/G <ins class="diffchange diffchange-inline">master mode is otherwise similar to NAV master mode since NAV still allows for </ins>A/G weapon <ins class="diffchange diffchange-inline">programming, A/G FLIR operation, and A/G Radar operation</ins>. <ins class="diffchange diffchange-inline">In A/G, however, A/A Radar operation </ins>is <ins class="diffchange diffchange-inline">more limited </ins>in <ins class="diffchange diffchange-inline">that MSI trackfiles are not processed. As such TWS mode and STT mode are not available, and RWS does not process any trackfiles.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A/G <ins class="diffchange diffchange-inline">master mode is selected with the </ins>A/G <ins class="diffchange diffchange-inline">button </ins>on the <ins class="diffchange diffchange-inline">Master Arm Panel </ins>and <ins class="diffchange diffchange-inline">is indicated by </ins>the <ins class="diffchange diffchange-inline">"</ins>A/G<ins class="diffchange diffchange-inline">" light. Upon selection the Stores and </ins>Radar <ins class="diffchange diffchange-inline">formats are displayed </ins>on the <ins class="diffchange diffchange-inline">left and right DDIs</ins>.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">===A/A Master Mode===</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The A/A master mode is tailored toward A/A combat. In </ins>A/A <ins class="diffchange diffchange-inline">master mode, an </ins>A/A <ins class="diffchange diffchange-inline">weapon is always selected </ins>and <ins class="diffchange diffchange-inline">appropriate cuing is displayed on </ins>the HUD <ins class="diffchange diffchange-inline">and Radar/Attack format</ins>. <ins class="diffchange diffchange-inline">A/A master mode makes </ins>the Air Combat Maneuvering (ACM) <ins class="diffchange diffchange-inline">modes available as well as the Azimuth/Elevation (Az/El) format. The A/G Radar modes are not available in A/A</ins>. The <ins class="diffchange diffchange-inline">FLIR operates </ins>in A/A <ins class="diffchange diffchange-inline">mode</ins>. <ins class="diffchange diffchange-inline">A/G designation is not available.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">A/A master mode can be selected with the </ins>A/A <ins class="diffchange diffchange-inline">button on </ins>the <ins class="diffchange diffchange-inline">Master Arm Panel </ins>on <ins class="diffchange diffchange-inline">which </ins>the <ins class="diffchange diffchange-inline">"A/A" light is illuminated. The A/A master mode can also be selected using the Weapon Select switch on </ins>the <ins class="diffchange diffchange-inline">stick. Upon entering </ins>A/A <ins class="diffchange diffchange-inline">master mode the Stores and </ins>Radar/Attack <ins class="diffchange diffchange-inline">formats are automatically displayed </ins>on the <ins class="diffchange diffchange-inline">left and right DDIs</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==UFC==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==UFC==</div></td></tr>
</table>Jakhttps://wiki.hoggitworld.com/index.php?title=F/A-18C&diff=12731&oldid=prevJak: /* Control Stick */2021-05-07T02:53:28Z<p><span dir="auto"><span class="autocomment">Control Stick</span></span></p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 02:53, 7 May 2021</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Control Stick===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Control Stick===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>#'''Sensor Control Switch''' - The Sensor Control switch on the flight control stick, commonly termed the "Castle switch" due to its shape resembling a castle, is used for various functions. Primarily, the purpose of the Sensor Control switch is to assign the Throttle Designator Controller (TDC) switch to formats to define what is manipulated by the TDC. Once the TDC is assigned to a format, however, the Sensor Control switch can perform further functions with subsequent actuations toward that format. For example, with the TDC already assigned to the A/A Attack format, a subsequent bump toward the Attack format usually commands the Radar into track on the target under the cursor. Functions like this are detailed in the appropriate sections.<br /><br />The left, right, and aft switch positions assign the TDC to the LDDI, RDDI, and MPCD in all master modes. When the format on a given display cannot accept TDC assignment (e.g. Tactical Menu format or FPAS format) and the Sensor Control switch is pressed toward it, it automatically invokes a format on that display. On the LDDI, in A/A master mode only, the Sensor Control switch invokes the Az/El format. On the RDDI, the Sensor Control switch invokes the Radar/Attack format in the last A/A or A/G Radar mode selected. On the MPCD, it invokes the HSI format. With the TDC assigned to the HSI format or the SA format, on any display, the Sensor Control switch cycles the two formats.<br /><br />The forward position function is dependent on master mode:<br /><br />In NAV and A/G master mode, it assigns the TDC to the HUD/HMD. The actual TDC assignment between the HUD versus the HMD occurs automatically at all times and does not require subsequent Sensor Control switch activations. Refer to [[#Throttle|Throttle]] for details.<br /><br />In A/A master mode, the forward position of the Sensor Control switch enters the Air Combat Maneuvering (ACM) condition, from which the close-range, visual Radar acquisition modes can be selected. Upon first Castling forward, the Radar enters Helmet Acquisition mode. It can then be used to select the other ACM modes: Long Range Helmet Acq, Wide Acq, and Vertical Acq. Refer to [[#Air Combat Maneuvering (ACM) Modes|Air Combat Maneuvering Modes]]. The Undesignate button will exit the ACM condition and return to normal "top level" Sensor Control switch functionality. Note that a special scenario occurs when the A/A Gun is selected, where the Radar is always in the ACM condition (i.e. it cannot be exited). As such, the Sensor Control switch is always configured for ACM functionality when the Gun is selected.<br /><br />The <del class="diffchange diffchange-inline">Sensor Control switch also has a </del>depress <del class="diffchange diffchange-inline">function which </del>is used as a modifier. <del class="diffchange diffchange-inline">When depressed </del>and then <del class="diffchange diffchange-inline">pressed </del>right<del class="diffchange diffchange-inline">, it </del>commands an IFF interrogation on the target under the cursor.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>#'''Sensor Control Switch''' - The Sensor Control switch on the flight control stick, commonly termed the "Castle switch" due to its shape resembling a castle, is used for various functions. Primarily, the purpose of the Sensor Control switch is to assign the Throttle Designator Controller (TDC) switch to formats to define what is manipulated by the TDC. Once the TDC is assigned to a format, however, the Sensor Control switch can perform further functions with subsequent actuations toward that format. For example, with the TDC already assigned to the A/A Attack format, a subsequent bump toward the Attack format usually commands the Radar into track on the target under the cursor. Functions like this are detailed in the appropriate sections.<br /><br />The left, right, and aft switch positions assign the TDC to the LDDI, RDDI, and MPCD in all master modes. When the format on a given display cannot accept TDC assignment (e.g. Tactical Menu format or FPAS format) and the Sensor Control switch is pressed toward it, it automatically invokes a format on that display. On the LDDI, in A/A master mode only, the Sensor Control switch invokes the Az/El format. On the RDDI, the Sensor Control switch invokes the Radar/Attack format in the last A/A or A/G Radar mode selected. On the MPCD, it invokes the HSI format. With the TDC assigned to the HSI format or the SA format, on any display, the Sensor Control switch cycles the two formats.<br /><br />The forward position function is dependent on master mode:<br /><br />In NAV and A/G master mode, it assigns the TDC to the HUD/HMD. The actual TDC assignment between the HUD versus the HMD occurs automatically at all times and does not require subsequent Sensor Control switch activations. Refer to [[#Throttle|Throttle]] for details.<br /><br />In A/A master mode, the forward position of the Sensor Control switch enters the Air Combat Maneuvering (ACM) condition, from which the close-range, visual Radar acquisition modes can be selected. Upon first Castling forward, the Radar enters Helmet Acquisition mode. It can then be used to select the other ACM modes: Long Range Helmet Acq, Wide Acq, and Vertical Acq. Refer to [[#Air Combat Maneuvering (ACM) Modes|Air Combat Maneuvering Modes]]. The Undesignate button will exit the ACM condition and return to normal "top level" Sensor Control switch functionality. Note that a special scenario occurs when the A/A Gun is selected, where the Radar is always in the ACM condition (i.e. it cannot be exited). As such, the Sensor Control switch is always configured for ACM functionality when the Gun is selected.<br /><br />The depress <ins class="diffchange diffchange-inline">position </ins>is used as a modifier. <ins class="diffchange diffchange-inline">Depressing the Castle switch </ins>and then <ins class="diffchange diffchange-inline">pressing </ins>right commands an IFF interrogation on the target under the cursor.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>#'''A/A Weapon Select Switch''' - The Weapon Select Switch is used to select the A/A missiles and the A/A Gun. Selecting any A/A weapon with the switch also automatically enters A/A master mode, initializes the A/A Radar/Attack format on the RDDI, and the Stores format on the LDDI. If the Gun is selected, it also enters the Air Combat Maneuvering (ACM) condition and commands the Radar into Gun Acquisition mode. Subsequent actuations in the same direction after a weapon is selected will step through the different stations of that weapon that are loaded.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>#'''A/A Weapon Select Switch''' - The Weapon Select Switch is used to select the A/A missiles and the A/A Gun. Selecting any A/A weapon with the switch also automatically enters A/A master mode, initializes the A/A Radar/Attack format on the RDDI, and the Stores format on the LDDI. If the Gun is selected, it also enters the Air Combat Maneuvering (ACM) condition and commands the Radar into Gun Acquisition mode. Subsequent actuations in the same direction after a weapon is selected will step through the different stations of that weapon that are loaded.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>#'''Trim Switch''' - The Trim Switch commands pitch and roll trim to the Flight Control System (FCS).</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>#'''Trim Switch''' - The Trim Switch commands pitch and roll trim to the Flight Control System (FCS).</div></td></tr>
</table>Jak