Difference between revisions of "Georgia At War Logistics"

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=Overview=
 
=Overview=
  
Logistics in GAW refers to the use of helicopters (specifically the Mi-8 and UH-1H or the AI in the F10 menu) to deploy troops and vehicles to the front lines. This is crucial in the ground battle, as it's the only way that blue forces can get deployed to the field. These features are accomplished on the server using Complete Troops and Logistics scripts (CTLD). Check out the original source[https://github.com/ciribob/DCS-CTLD Github page], or to see how the server configures it check out the [https://github.com/Hoggit/Georgia-At-War/blob/master/ctld.lua GAW Github]
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Logistics in GAW refers to the use of helicopters (specifically the Mi-8 and UH-1H or the AI in the F10 menu) to deploy troops and vehicles to the front lines. This is crucial in the ground battle, as it's the only way that blue forces can get deployed to the field. These features are accomplished on the server using Complete Troops and Logistics scripts (CTLD). Check out the original source [https://github.com/ciribob/DCS-CTLD Github page], or to see how the server configures it check out the [https://github.com/Hoggit/Georgia-At-War/blob/master/ctld.lua GAW Github]
  
 
= AI Logistics =
 
= AI Logistics =

Revision as of 00:46, 6 August 2019

Logistics in GAW

Overview

Logistics in GAW refers to the use of helicopters (specifically the Mi-8 and UH-1H or the AI in the F10 menu) to deploy troops and vehicles to the front lines. This is crucial in the ground battle, as it's the only way that blue forces can get deployed to the field. These features are accomplished on the server using Complete Troops and Logistics scripts (CTLD). Check out the original source Github page, or to see how the server configures it check out the GAW Github

AI Logistics

The F10 radio menu has the option to send security forces to Points of interest around the map (FARPs and Airbases right now). Either a C130 or Blackhawk helicopter will be dispatched to the targeted location and a timer will begin before Security Forces can be deployed again (at time of writing this is 10 minutes). When the forces land, a small blue force will be deployed at their touch down point.

Player Logistics

Backed by CTLD, the main way to deploy blue forces (and the only way to deploy air defenses) is by Blue players flying CTLD crates and troops to the deployment zones.

Spawning into a slot

Almost all (pending bugs) Mi-8 and UH-1H helicopters will be enabled with CTLD, and can access the menu via F10 radio menu.

Pickups

Troops

Troop pickups are enabled in logistics zones around the FARPs. Green smoke is deployed in those zones for recognition. Simply land nearby that smoke, and you can use the F10 radio menu to request troops. F10 -> CTLD -> Troop Transport -> Load ...

The selected troop type will be loaded into your transport.

Vehicles and SAM sites

Vehicles and SAM sites are transported by using crates in CTLD. The vehicles pickup is generally near the smoke, but instead of being provided by the troop zone (the smoke) it's provided by a nearby HEMTT. Some of these may take more than one crate. Use the F10 Radio menu, similar to troops, but instead pick the selection for AA vehicles.

Picking up a crate involves hovering over top of it for a period of time (5 seconds at time of writing). CTLD displays a countdown at the top right of your screen while hovering, and once the countdown is done the crate is loaded into your helicopter.


Deployment

Troops

Deploying carried troops to the field is done by landing your helicopter and selecting CTLD from the F10 menu, then Troop Transport, then deploy troops. If this is done too close to a pickup zone, it will simply restock the infantry back into the logistics zone.

Vehicles and SAM Sites

Once you've landed in your deployment area while carrying a crate, you can drop the crate by selecting F10 -> CTLD -> CTLD Commands -> Drop crate. The crate should appear in front of you, and if you have enough crates for the item you can deploy them. To deploy, select F10 -> CTLD -> CTLD Commands -> Unpack any crate. If anything is missing you should be notified.


HAWK sites are an example that require multiple crates. To deploy a single HAWK site, you need to deploy 4 crates to the field, in close proximity to each other. The 4 crates required are the Launcher, PCP, Tracking Radar and Search Radar. Once all 4 of these are in a single spot, you can unpack the crates and a hawk site should spawn.