Difference between revisions of "DCS func getUnit"

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[[Category:Class Functions|getUnit]]
 
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[[Category:Game Patch 1.2.0|getUnit]]

Revision as of 00:12, 21 March 2022

Scripting Root

Envrioment: Mission Scripting
Function: getUnit Added with: 1.2.0
Member Of: Group
Syntax: Unit Group.getUnit(Class self , number UnitIndex )
Description: Returns the unit object of the specified unitIndex within the group. If the index is not valid, this function will return nil.


Return Value: Unit
Return Example: any positive number
Examples: Returns the first unit in a group
local unit1 = Group.getByName('tanks'):getUnit(1)
Related Functions: Group Functions: isExist, activate, destroy, getCategory, getCoalition, getName, getID, getUnit, getUnits, getSize, getInitialSize, getController, enableEmission
Notes: