Difference between revisions of "DCS func getUnit"
From DCS World Wiki - Hoggitworld.com
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[[Category:Class Functions|getUnit]] | [[Category:Class Functions|getUnit]] | ||
| + | [[Category:Game Patch 1.2.0|getUnit]] | ||
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[[Category:Class Functions|getUnit]] | [[Category:Class Functions|getUnit]] | ||
| + | [[Category:Game Patch 1.2.0|getUnit]] | ||
| Envrioment: | Mission Scripting | ||
| Function: | getUnit | Added with: 1.2.0 | |
| Member Of: | Group | ||
| Syntax: | Unit Group.getUnit(Class self , number UnitIndex ) | ||
| Description: | Returns the unit object of the specified unitIndex within the group. If the index is not valid, this function will return nil.
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| Return Value: | Unit | ||
| Return Example: | any positive number | ||
| Examples: | Returns the first unit in a group
local unit1 = Group.getByName('tanks'):getUnit(1)
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| Related Functions: | Group Functions: isExist, activate, destroy, getCategory, getCoalition, getName, getID, getUnit, getUnits, getSize, getInitialSize, getController, enableEmission | ||
| Notes: | |||