MIST makeUnitTable
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mist.makeUnitTable
| Added with: Mist 1.0 |
| Description |
| This function accepts table t (which must be indexed sequentially starting at 1), applies the UnitNameTable short-cut rules, and returns a new table of unit names. Also, this function adds the table key and value processed = true to the returned table, indicating that the table has already been “run through” the UnitNameTable processing/shortcuts (useful for self-rescheduling functions- obviously, you only need to apply the UnitNameTable rules the first time a self-rescheduling function is run!).
'plane', helicopter', 'vehicle', 'ship', 'static' |
| Syntax |
| table mist.makeUnitTable(table t , string/table exclude ) |
| Valid Input Values: |
| See unitNameTables |
| Return value: |
| table |
| Return example: |
{
[1] = "Unit1',
[2] = "Unit2',
[3] = "Unit3',
[4] = "Unit4',
processed = 235.542,
}
|
| Usage Examples: |
The following would return a list of all objects except for statics.
do
local units = mist.makeUnitTable({'[all]'}, 'static')
end
|
| Notes: |
| See unitNameTables |
| Related Functions |
| List of functions that use unitNameTables:
makeUnitTable, units_in_zones, units_in_moving_zones, units_in_polygon, units_LOS, getUnitsInZones, getUnitsInMovingZones, pointInPolygon, getUnitsInPolygon, getUnitsLOS |
