DCS func getDetectedTargets
From DCS World Wiki - Hoggitworld.com
| Envrioment: | Mission Scripting | ||
| Function: | getDetectedTargets | Added with: 1.2.4 | |
| Member Of: | Controller | ||
| Syntax: | table Controller.getDetectedTargets(Class self , enum detectionType1, enum detectionType2, enum detectionType3 ...) | ||
| Description: | Returns a table of detected targets that are detected by the different detection methods. If not detection method is specified, then all forms of detection will be used.
| ||
| Return Value: | table | ||
| Return Example: | Returns a table of detected targets
DetectedTarget = {
object = Object, --the target
visible = boolean, --the target is visible
type = boolean, --the target type is known
distance = boolean --distance to the target is known
Applies only to a Unit Controller. Cannot be used at the group level. | ||
| Examples: | |||
| Related Functions: | Controller: setTask, resetTask, pushTask, popTask, hasTask, setCommand, setOption, setOnOff, setAltitude, setSpeed, knowTarget, isTargetDetected, getDetectedTargets | ||
| Notes: | Detection Types
Conroller.Detection = {
VISUAL = 1,
OPTIC = 2,
RADAR = 4,
IRST = 8,
RWR = 16,
DLINK = 32
}
| ||