DCS enum weapon
From DCS World Wiki - Hoggitworld.com
Enumerator: | Weapon | Added with: 1.2.0 | |
Description: | The Weapon enumerator contains tables used to identify the capabilities and types of a particular weapon. Additionally the Weapon.flag table is large table that defines every category of weapon.
Weapon.flag information is available in its own article. | ||
Uses: | The Weapon.flag enumerators are commonly used to define the weapons the AI are allowed to use for a given task. Alternatively information like category or guidance type can be used as generalized criteria for assorted scripts. For example instead of making a table of every single laser guided missile you can simply check its guidance type. | ||
Format: | Tables are formatted as.
Weapon.Category = { SHELL, MISSILE, ROCKET, BOMB, TORPEDO }
Guidance type is available for all missiles and some bombs
Weapon.GuidanceType = { INS, IR, RADAR_ACTIVE, RADAR_SEMI_ACTIVE, RADAR_PASSIVE, TV, LASER, TELE }
Weapon.MissileCategory = { AAM, SAM, BM, ANTI_SHIP, CRUISE, OTHER } <code> Weapon.WarheadType = { AP, HE, SHAPED_EXPLOSIVE }
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constants: | Weapon.Category
0 = Shell 1 = Missile 2 = Rocket 3 = Bomb Guidance Types 1 = INS 2 = IR 3 = RADAR_ACTIVE 4 = RADAR_SEMI_ACTIVE 5 = RADAR_PASSIVE 6 = TV 7 = LASER 8 = TELE Missile Types 1 = AAM 2 = SAM 3 = BM 4 = ANTI_SHIP 5 = CRUISE 6 = OTHER Warhead Types 0 = AP 1 = HE 2 = SHAPED_CHARGE | ||
notes: |