MIST groundPatrolRoute
mist.ground.patrolRoute
Added with: Mist 3.2 | ||||||||
Description | ||||||||
This function will re-assign a route for groupName once the group reaches the end if its route. | ||||||||
Syntax | ||||||||
nothing mist.ground.patrolRoute(table vars ) | ||||||||
Valid Input Values: | ||||||||
vars tables have the following recognized fields( required entries in blue, optional in green): vars = { groupName/groupTable = string/table groupName/groupTable, useGroupRoute/route = string/table useGroupRoute/route, speed = number speed, offRoadForm = string offRoadForm, onRoadForm = string onRoadForm, patrolType = string patrolType, } groupName/groupTable is a Group class table of the group (Group.getByName('myGroup')) or a string of the groups name. useGroupRoute/route Is an optional variable to define which route is to be used. If neither value is given the route used will be the default route defined by the mission editor for the group set to patrol useGroupRoute is the name of the group from which the patrol route will be used. route is a table of route data that overrides the useGroupRoute variable to define the route used. speed is the speed in meters per second that the group will travel at. If not provided the speed of each waypoint as defined in the editor is used. If speed is invalid the default value of 6 meters per second is used. offRoadForm specifies the formation used while off road enroute to the waypoint. Offroad formations default to the formation "cone" as defined in mist.ground.buildWP. onRoadForm specifies the formation used for waypoints specified as "on road". patrolType specifies the type of patrol used. doubleBack - Group follows the route in the order of 1, 2, 3, 2, 1, 2, 3, 2, ... nil or anything - Group follows route, when route is finish group travels back to WP 1: 1, 2, 3, 1, 2, 3, 1, ... | ||||||||
Return value: | ||||||||
nothing | ||||||||
Return example: | ||||||||
nothing | ||||||||
Usage Examples: | ||||||||
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Notes: | ||||||||
Related Functions | ||||||||
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