MIST hex getRadius
From DCS World Wiki - Hoggitworld.com
mist.hex.getRadius
| Added with: Mist 4.6 |
| Description |
| Returns the current radius value applied to all hex functions. Defaults to 10000 |
| Syntax |
| number mist.hex.getRadius( ) |
| Valid Input Values: |
| Return value: |
| number |
| Return example: |
| 10000 |
| Usage Examples: |
| local radius = mist.hex.getRadius() |
| Notes: |
| Related Functions |
| to, getRadius, setRadius, add, subtract,scale, rotate_left, rotate_right, neighbor, getNeighborCount, diagonalNeighbor, length, distance, round, lerp, cubeScale, cubeRing, cubeSpiral, lineDraw, cubeToAxial, axialToCube, pointToHex, makeVek2, makeVec3, makeVec3GL, hash, hashToHex, draw |
