DCS export
From DCS World Wiki - Hoggitworld.com
Revision as of 23:10, 22 May 2018 by Jeremy Smitherman (talk | contribs)
DCS allows for the export of data within the game world to be used by a wide variety of applications. Example include tacview, simple radio, and physical cockpits.
Contents
Multiplayer
When playing the game in single player every command is available, however in multiplayer there are options to disable specific settings as desired by the server creator. There are three options as defined by the following:
Object
Allows for all objects to be accessible. For example this is how tacview knows and returns where every single object in the game is at.
LoGetObjectById LoGetWorldObjects
Sensor
Exports sensor data from your aircraft.
LoGetTWSInfo LoGetTargetInformation LoGetLockedTargetInformation LoGetF15_TWS_Contacts LoGetSightingSystemInfo LoGetWingTargets
Ownship
Exports data about your own aircraft. For example simple radio uses one of these to get the players current location and radio information.
LoGetPlayerPlaneId LoGetIndicatedAirSpeed LoGetAngleOfAttack LoGetAngleOfSideSlip LoGetAccelerationUnits LoGetVerticalVelocity LoGetADIPitchBankYaw LoGetTrueAirSpeed LoGetAltitudeAboveSeaLevel LoGetAltitudeAboveGroundLevel LoGetMachNumber LoGetRadarAltimeter LoGetMagneticYaw LoGetGlideDeviation LoGetSideDeviation LoGetSlipBallPosition LoGetBasicAtmospherePressure LoGetControlPanel_HSI LoGetEngineInfo LoGetSelfData LoGetCameraPosition LoSetCameraPosition LoSetCommand LoGetMCPState LoGetRoute LoGetNavigationInfo LoGetPayloadInfo LoGetWingInfo LoGetMechInfo LoGetRadioBeaconsStatus LoGetVectorVelocity LoGetVectorWindVelocity LoGetSnares LoGetAngularVelocity LoGetHeightWithObjects LoGetFMData
Always
LoGetPilotName LoGetAltitude LoGetNameByType LoGeoCoordinatesToLoCoordinates LoCoordinatesToGeoCoordinates LoGetVersionInfo LoGetWindAtPoint LoGetModelTime LoGetMissionStartTime