Difference between revisions of "MIST getUnitsInZones"
From DCS World Wiki - Hoggitworld.com
Line 5: | Line 5: | ||
|vNum = Mist 1.0 | |vNum = Mist 1.0 | ||
− | |desc= Returns a table of | + | |desc= Returns a table of unit objects from the table unit_names that are inside any of the zones listed in the table of zone_names. | |
|rtnType= table | |rtnType= table | ||
Line 37: | Line 37: | ||
− | |rtnExamples= | + | |rtnExamples= |
− | + | { [1] = { ["id_"] = 16779264,} ,[2] = { ["id_"] = 16780032,} ,[3] = { ["id_"] = 16780288,} ,[4] = { ["id_"] = 16780544,} ,} | |
− | |||
− | + | |example= Returns a table of units within the zone KutasiBattle and builds table of units index by the country each unit belongs to. | |
− | u = mist.getUnitsInZones(mist.makeUnitTable({'[all]'}), {'KutaisiBattle'}) | + | local u = mist.getUnitsInZones(mist.makeUnitTable({'[all]'}), {'KutaisiBattle'}) |
+ | local countries = {} | ||
+ | for i = 1, #u do | ||
+ | local cntry = Unit.getCountry(u[i]) | ||
+ | if not countries[cntry] then | ||
+ | countries[cntry] = {} | ||
+ | end | ||
+ | table.insert(countries[cntry], u[i]) | ||
+ | end | ||
− | |||
− | |||
− | |||
|notes= Is called by and is related to [[Units in zones]] | |notes= Is called by and is related to [[Units in zones]] |
Latest revision as of 00:12, 4 January 2021
mist.getUnitsInZones
Added with: Mist 1.0 |
Description |
Returns a table of unit objects from the table unit_names that are inside any of the zones listed in the table of zone_names. |
Syntax |
table mist.getUnitsInZones(UnitNameTable unit_names ,table zone_names , string zone_type ) |
Valid Input Values: |
ExampleUnitNameTable
zone_names = {'zone1', 'zone2'} zone_type = 'cylinder' - cylindrical shaped zone extending to +/- infinity in altitude. 'sphere' - spherical zone |
Return value: |
table |
Return example: |
{ [1] = { ["id_"] = 16779264,} ,[2] = { ["id_"] = 16780032,} ,[3] = { ["id_"] = 16780288,} ,[4] = { ["id_"] = 16780544,} ,} |
Usage Examples: |
Returns a table of units within the zone KutasiBattle and builds table of units index by the country each unit belongs to.
local u = mist.getUnitsInZones(mist.makeUnitTable({'[all]'}), {'KutaisiBattle'}) local countries = {} for i = 1, #u do local cntry = Unit.getCountry(u[i]) if not countries[cntry] then countries[cntry] = {} end table.insert(countries[cntry], u[i]) end |
Notes: |
Is called by and is related to Units in zones |
Related Functions |
makeUnitTable, getRandPointInCircle, getRandomPointInZone, getRandomPointInPoly, isTerrainValid, terrainHeightDiff, getUnitsInZones, getUnitsInMovingZones, pointInPolygon, getUnitsInPolygon, getDeadMapObjsInZones, getDeadMapObjsInPolygonZone, getUnitsLOS, random, randomizeNumTable, getAvgPoint, getQFE, getWindBearingAndVel, getPathLength, getPathInSegments, getPointAtDistanceOnPath, projectPoint, getGroupsByAttribute, , getUnitsByAttribute, mapValue, |