Difference between revisions of "DCS func getRunways"

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|fName= getRunways
  
|vNum= 2.7
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|vNum= 2.7.0
  
 
|par1= [[DCS_Class_Airbase|Airbase]]
 
|par1= [[DCS_Class_Airbase|Airbase]]
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[[Category:Class Functions|getRunways]]
 
[[Category:Class Functions|getRunways]]
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[[Category:Game Patch 2.7.0|getRunways]]

Revision as of 00:12, 21 March 2022

Scripting Root

Envrioment: Mission Scripting
Function: getRunways Added with: 2.7.0
Member Of: Airbase
Syntax: table Airbase.getRunways(Class Self )
Description: Returns a table with runway information like length, width, course, and Name.

position: Returns the center of the runway

width: width of the runway in meters

Name: runway name, can be off

course: bearing in radians. Multiply by -1 to make it useful


Return Value: table
Return Example: Return example:
   { 
       [1] = { ["course"] = -1.597741484642, ["Name"] = 8, ["position"] = { ["y"] = 952.94458007813, ["x"] = -360507.1875, ["z"] = -75590.0703125, }, ["length"] = 1859.3155517578, ["width"] = 60, }, 
       [2] = { ["course"] = -2.5331676006317, ["Name"] = 26, ["position"] = { ["y"] = 952.94458007813, ["x"] = -359739.875, ["z"] = -75289.5078125, }, ["length"] = 1859.3155517578, ["width"] = 60, }, 
}
Examples: The following will iterate all airbases on the map and draw a gray box around each runway.
local base = world.getAirbases()
local mId = 0
for i = 1, #base do
   local rny = base[i]:getRunways()
   if rny then 
       for j = 1, #rny do
         local points = {}
         local init = rny[j].position
         local bearing = rny[j].course * -1
         local L2 = rny[j].length/2
         local offset1 = {y = 0, x = init.x + (math.cos(bearing + math.pi) * L2), z = init.z + (math.sin(bearing + math.pi) * L2)}
         local offset2 = {y = 0, x = init.x - (math.cos(bearing + math.pi) * L2), z = init.z - (math.sin(bearing + math.pi) * L2)}
           local width = rny[j].width/2
         points[1] = {x = offset1.x + (math.cos(bearing + (math.pi/2)) * width), y = 0, z = offset1.z + (math.sin(bearing + (math.pi/2)) * width)}
         points[2] = {x = offset1.x + (math.cos(bearing - (math.pi/2)) * width), y = 0, z = offset1.z + (math.sin(bearing - (math.pi/2)) * width)}
         points[3] = {x = offset2.x + (math.cos(bearing - (math.pi/2)) * width), y = 0, z = offset2.z + (math.sin(bearing - (math.pi/2)) * width)}
         points[4] = {x = offset2.x + (math.cos(bearing + (math.pi/2)) * width), y = 0, z = offset2.z + (math.sin(bearing + (math.pi/2)) * width)}
       mId = mId + 1
       trigger.action.quadToAll(-1, mId, points[1], points[2], points[3], points[4], {0, 0, 0, 1}, {0, 0, 0, .5}, 3)
     
       end
   end
 end
Related Functions: Airbase Functions: getCallsign, getUnit, getID, getCategoryEx, getParking, getRunways, getTechObjectPos, getDispatcherTowerPos, getRadioSilentMode, setRadioSilentMode, autoCapture, autoCaptureIsOn, setCoalition, getWarehouse,
Notes: