Difference between revisions of "DCS func get server id"

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[[Category:DCS Control Functions|get_server_id]]
 
[[Category:DCS Control Functions|get_server_id]]
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[[Category:Game Patch 2.5.0|get_server_id]]

Latest revision as of 22:52, 17 March 2022


Environment: Server
Function: get_server_id Added with: 2.5.0
Member Of: net, net (server)
Syntax: number net.get_server_id( )
Description: Returns the playerID of the server. Currently always 1.


Return Value: number
Return Example:
Examples:
Related Functions: Network API: send_chat, send_chat_to, recv_chat, load_mission, load_next_mission, get_player_list, get_my_player_id, get_server_id, get_player_info, kick, get_stat, get_name, get_slot, set_slot, force_player_slot, lua2json, json2lua, dostring_in, log, trace
Notes: