Difference between revisions of "DCS func force player slot"

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[[Category:DCS Control Functions|get_slot]]
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[[Category:DCS Control Functions|force_player_slot]]
[[Category:Game Patch 2.5.0|get_slot]]
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[[Category:Game Patch 2.5.0|force_player_slot]]

Latest revision as of 01:14, 6 October 2022


Environment: Server
Function: force_player_slot Added with: 2.5.0
Member Of: net, net (gameGUI)
Syntax: boolean net.force_player_slot(number playerID, number sideId, number slotId )
Description: Forces the player to occupy the set slot.

SideID:

0 : spectators
1 : Red
2 : Blue

SlotId matches unit Ids of client aircraft. The exception being Combined Arms slots and multicrew slots. The latter of which have "_X" appended to denote the seat.


Return Value: boolean
Return Example:
Examples:
Related Functions: GameGUI API: send_chat, send_chat_to, recv_chat, load_mission, load_next_mission, get_player_list, get_my_player_id, get_server_id, get_player_info, kick, get_stat, get_name, get_slot, set_slot, force_player_slot, lua2json, json2lua, dostring_in, log, trace


Mission Net send_chat, send_chat_to, recv_chat, get_player_list, get_my_player_id, get_server_id, get_player_info, kick, get_stat, get_name, get_slot, set_slot, force_player_slot, lua2json, json2lua, dostring_in, log, trace

Notes: