Difference between revisions of "MIST getDeadMapObjsInZones"
From DCS World Wiki - Hoggitworld.com
(No difference)
|
Latest revision as of 22:54, 13 April 2018
mist.getDeadMapObjsInZones
Added with: Mist 1.0 |
Description |
Returns a table of map objects indexed numerically that are dead within the zones defined in
the table zone_names. |
Syntax |
table mist.getDeadMapObjsInZones(table zone_Names ) |
Valid Input Values: |
zoneNames = {'zone1', 'zone2', 'discoveryZone'} |
Return value: |
table |
Return example: |
table |
Usage Examples: |
|
Notes: |
Related Functions |
makeUnitTable, getRandPointInCircle, getRandomPointInZone, getRandomPointInPoly, isTerrainValid, terrainHeightDiff, getUnitsInZones, getUnitsInMovingZones, pointInPolygon, getUnitsInPolygon, getDeadMapObjsInZones, getDeadMapObjsInPolygonZone, getUnitsLOS, random, randomizeNumTable, getAvgPoint, getQFE, getWindBearingAndVel, getPathLength, getPathInSegments, getPointAtDistanceOnPath, projectPoint, getGroupsByAttribute, , getUnitsByAttribute, mapValue, |