Environment:
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Server
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Function:
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get_stat
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Added with: 2.5.0
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Member Of:
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net
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Syntax:
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number net.get_stat(number playerID , number statID)
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Description:
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Returns a statistic from a given player.
Attributes:
net.PS_PING (0) - ping (in ms)
net.PS_CRASH (1) - number of crashes
net.PS_CAR (2) - number of destroyed vehicles
net.PS_PLANE (3) - ... planes/helicopters
net.PS_SHIP (4) - ... ships
net.PS_SCORE (5) - total score
net.PS_LAND (6) - number of landings
net.PS_EJECT (7) - of ejects
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Return Value:
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number
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Return Example:
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Examples:
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Related Functions:
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Network API: send_chat, send_chat_to, recv_chat, load_mission, load_next_mission, get_player_list, get_my_player_id, get_server_id, get_player_info, kick, get_stat, get_name, get_slot, set_slot, force_player_slot, lua2json, json2lua, dostring_in, log, trace
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Notes:
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