Difference between revisions of "Falcon BMS"
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− | The following information is valid as of BMS 4. | + | The following information is valid as of BMS 4.35 Update 1. Although many F-16 variants ranging from the F-16A all the way up to the Israeli F-16I and Greek Block 52+ can be flown, the avionics as represented in BMS 4.35 is that of the USAF Block 50/52 with a few exceptions. As a side-note, the Block 50 (as well as 30 and 40) is powered by General Electric (GE) engines and the Block 52 (as well as 32 and 42) is powered by Pratt and Whitney (PW) engines. There are minor differences between the P&W and the GE engines such as maximum thrust. |
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===F-16 Systems Weapons, Cockpit, and Weapons Employment=== | ===F-16 Systems Weapons, Cockpit, and Weapons Employment=== |
Revision as of 20:40, 3 June 2021
Contents
Please Note that Falcon BMS is not a DCS World Module
Falcon BMS is a free modification for Falcon 4 that takes the game to DCS levels of systems modeling. Check the tutorials section for an installation guide!
The following information is valid as of BMS 4.35 Update 1. Although many F-16 variants ranging from the F-16A all the way up to the Israeli F-16I and Greek Block 52+ can be flown, the avionics as represented in BMS 4.35 is that of the USAF Block 50/52 with a few exceptions. As a side-note, the Block 50 (as well as 30 and 40) is powered by General Electric (GE) engines and the Block 52 (as well as 32 and 42) is powered by Pratt and Whitney (PW) engines. There are minor differences between the P&W and the GE engines such as maximum thrust.
F-16 Systems Weapons, Cockpit, and Weapons Employment
Tutorials
Set-up
Flying the jet
Cockpit Orientation, Navigation, and Formation Flying
-Big thanks to Krause for making his tutorials on falcon