DCS func getSurfaceHeightWithSeabed
From DCS World Wiki - Hoggitworld.com
Envrioment: | Mission Scripting | ||
Function: | getSurfaceHeightWithSeabed | Added with: 2.7.7 | |
Member Of: | land | ||
Syntax: | number, number land.getSurfaceHeightWithSeabed(table vec2 ) | ||
Description: | Returns the surface height and depth of a point. Useful for checking if the path is deep enough to support a given ship. Both values are positive. When checked over water at sea level the first value is always zero. When checked over water at altitude, for example the reservoir of the Inguri Dam, the first value is the corresponding altitude the water level is at.
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Return Value: | number, number | ||
Return Example: | 0, 15 | ||
Examples: | The following will return a value of the depth at a trigger zone named thors twins.
local p = trigger.action.getZone("thors twins").point local alt, depth = land.getSurfaceHeightWithSeabed({x = p.x, y = p.z}) | ||
Related Functions: | land functions: getHeight, getSurfaceHeightWithSeabed, getSurfaceType, isVisible, getIP, profile, getClosestPointOnRoads, findPathOnRoads | ||
Notes: |