MIST getUnitsInPolygon
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mist.getUnitsInPolygon
| Added with: Mist 3.5 |
| Description |
| Returns a table of units from the table unitNameTable that are inside of the polygon zone. |
| Syntax |
| table mist.getUnitsInPolygon(table unitNameTable ,table poly , number maxAlt ) |
| Valid Input Values: |
| unitNameTable: mist.makeUnitTable({"[blue][helicopter]"})
poly: mist.getGroupPoints('polyPath1') maxAlt: 200 |
| Return value: |
| table |
| Return example: |
| unitNameTable |
| Usage Examples: |
The following will generate a message of the unit names of blue helicopters that are inside a polygon zone designated by the points of a route belonging to a group "weirdShapeLZ".
local LZ = mist.getGroupPoints("weirdShapeLZ")
local choppas = mist.makeUnitTable({"[blue][helicopter]"})
local inZone = mist.getUnitsInPolygon(choppas , LZ)
local msg = {"The following helicopters are in the landing zone: "}
for i = 1, #inZone do
msg[#msg+1] = inZone[i]:getName()
msg[#msg+1] = "\n"
end
trigger.action.outText(table.concat(msg), 20)
|
| Notes: |
| Units must be activated to be counted as inside the zone. |
| Related Functions |
| makeUnitTable, getRandPointInCircle, getRandomPointInZone, getRandomPointInPoly, isTerrainValid, terrainHeightDiff, getUnitsInZones, getUnitsInMovingZones, pointInPolygon, getUnitsInPolygon, getDeadMapObjsInZones, getDeadMapObjsInPolygonZone, getUnitsLOS, random, randomizeNumTable, getAvgPoint, getQFE, getWindBearingAndVel, getPathLength, getPathInSegments, getPointAtDistanceOnPath, projectPoint, getGroupsByAttribute, , getUnitsByAttribute, mapValue, |
