MIST getDeadMapObjsInZones

From DCS World Wiki - Hoggitworld.com


mist.getDeadMapObjsInZones

Added with: Mist 1.0
Description
Returns a table of map objects indexed numerically that are dead within the zones defined in

the table zone_names.

Syntax
table mist.getDeadMapObjsInZones(table zone_Names )
Valid Input Values:
zoneNames = {'zone1', 'zone2', 'discoveryZone'}
Return value:
table
Return example:
table
Usage Examples:

do

--code needed 

end

Notes:
Related Functions
makeUnitTable, getRandPointInCircle, getRandomPointInZone, getRandomPointInPoly, isTerrainValid, terrainHeightDiff, getUnitsInZones, getUnitsInMovingZones, pointInPolygon, getUnitsInPolygon, getDeadMapObjsInZones, getDeadMapObjsInPolygonZone, getUnitsLOS, random, randomizeNumTable, getAvgPoint, getQFE, getWindBearingAndVel, getPathLength, getPathInSegments, getPointAtDistanceOnPath, projectPoint, getGroupsByAttribute, , getUnitsByAttribute, mapValue,

Scripting Engine

MIST Root Page