MIST getGroupPoints
From DCS World Wiki - Hoggitworld.com
mist.getGroupPoints
| Added with: Mist 1.0 |
| Description |
| Returns a table of Vec2 points that define the default route of the group named groupName as set within the mission editor. This function is great when used in combination with mist.pointInPolygon; you can “draw” your polygon with the waypoints of a unit (that never gets activated), and then feed the mist.pointInPolygon with the returned values of mist.getGroupPoints. |
| Syntax |
| table mist.getGroupPoints(string groupName ) |
| Valid Input Values: |
| group = 'myGroup' |
| Return value: |
| table |
| Return example: |
{ [1] = {x = 299435.224, y = -1146632.6773}, [2] = { x = 663324.6563, y = 322424.1112}}
|
| Usage Examples: |
| assuming that “point” is a vec2 or vec3 map coordinate, inZone will now be a boolean that reflects whether or not that point is inside the polygon created by the waypoints of the group named “Polygon Group 1"
do
inZone = mist.pointInPolygon(point, mist.getGroupPoints('Polygon Group 1'))
end
|
| Notes: |
| Related Functions |
| getGroupData, getCurrentGroupData, getGroupTable getGroupPoints, getGroupRoute, getLeadPos, getAvgPos, getPayload, getGroupPayload, randomizeGroupOrder, groupIsDead |
