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From DCS World Wiki - Hoggitworld.com
  • {{Template:DCS_tasking |tName= StopRoute
    745 bytes (101 words) - 00:12, 12 April 2018
  • {{Template:dcs_funcs |par1= [[DCS_singleton_trigger|trigger.action]]
    743 bytes (82 words) - 22:25, 17 March 2022
  • {{Template:dcs_funcs |par1= [[DCS_singleton_trigger|trigger.action]]
    728 bytes (82 words) - 22:25, 17 March 2022
  • This identifier is used in AI tasks to refer an airbase that exists (spawned and not dead) or not. ...s an instance of A.I.. Controller stores current main task, active enroute tasks and behavior options. Controller performs commands.
    56 KB (7,441 words) - 00:25, 19 April 2018
  • = Changelog 1.2.6 (DCS World 1.2.5 - 1.2.6) = = Changelog 1.2.5 (DCS: World 1.2.4 - 1.2.5) =
    4 KB (492 words) - 00:12, 12 April 2018
  • The scripting engine is a new feature of DCS since DCS: A-10C. The engine provides mission designer with access to game world and '''The document is actual for DCS: World 1.2.6.'''
    39 KB (5,456 words) - 00:25, 19 April 2018