DCS func getAvailableSlots
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Environment: | Server | ||
Function: | getAvailableSlots | Added with: 2.5.0 | |
Member Of: | DCS | ||
Syntax: | table DCS.getAvailableSlots(number/string coaId ) | ||
Description: | Returns a table of slots available to a given coalition.
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Return Value: | table | ||
Return Example: | array of {unitId, type, role, callsign, groupName, country} | ||
Examples: | |||
Related Functions: | Control API: setPause, getPause, stopMission, exitProcess, isMultiplayer, isServer, getModelTime, getRealTime, getMissionOptions, getAvailableCoalitions, getAvailableSlots, getCurrentMission, getMissionName, getMissionFilename, getMissionResult, getUnitProperty, getUnitType, getUnitTypeAttribute, writeDebriefing, setUserCallbacks, reloadUserScripts, makeScreenShot | ||
Notes: | The "unitId" variable is actually the slotID. For all single seat aircraft this will not make a difference, however multicrew aircraft will appear differently. Specially in this format: unitID_seatID.
For example the unit id of 23 for a L-39 would appear as two entries. 23 and 23_1 |