|Added with: Mist 3.0|
|Respawns a group of the name groupName at its initial location as set in the mission editor.|
|string mist.respawnGroup(string groupName , boolean/number task/taskDelay )|
|Valid Input Values:|
| groupName= name of the group that is to respawn
task= Optional variable that will re-assign the groups original route. If task is not provided group will remain stationary or RTB if an aircraft. Function returns a mission editor formatted table of the group.
taskDelay= If this variable is a number it will re-assign the groups original route after the specified time in seconds
|string of group's name|
|The following code will respawn a group if it has died.
if mist.groupIsDead('groupName') == true then mist.respawnGroup('groupName', true) end
The following will respawn a group and send the group on its route as defined in the mission editor in 2 minutes (120 seconds)
if mist.groupIsDead('groupName') == true then mist.respawnGroup('groupName', 120) end
The following will respawn a group in place. If it is an aircraft group, they will immediately RTB to the nearest friendly airbase
if mist.groupIsDead('groupName') == true then mist.respawnGroup('groupName) end
|As of mist 3.3 this function supports the use of static objects.|
|dynAdd, dynAddStatic, groupTableCheck, getNextUnitId, getNextGroupId, respawnGroup, respawnInZone, cloneGroup, cloneInZone, teleportGroup, teleportInZone, teleportToPoint, spawnRandomizedGroup|