Difference between revisions of "DCS func getNumber"
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Envrioment: | Mission Scripting | ||
Function: | getNumber | Added with: 1.2.0 | |
Member Of: | Unit | ||
Syntax: | number Unit.getNumber(Class Self ) | ||
Description: | Returns a numerical value of the default index of the specified unit within the group as defined within the mission editor or addGroup scripting function. This value is not changed as units within the group are destroyed.
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Return Value: | number | ||
Return Example: | 4 | ||
Examples: | |||
Related Functions: | Unit Functions: isActive, getPlayerName, getID, getNumber, getCategoryEx, getObjectID, getController, getGroup, getCallsign, getLife, getLife0, getFuel, getAmmo, getSensors, hasSensors, getRadar, getDrawArgumentValue, getNearestCargos, enableEmission, getDescentCapacity
Object Functions: isExist, destroy, getCategory, getTypeName, getDesc, hasAttribute, getName, getPoint, getPosition, getVelocity, inAir | ||
Notes: |