DCS func getLife
From DCS World Wiki - Hoggitworld.com
Envrioment: | Mission Scripting | ||
Function: | getLife | Added with: 1.2.0 | |
Member Of: | Unit, Static Object, Scenery Object | ||
Syntax: | number Unit.getLife(Class Self ) | ||
Description: | Returns the current "life" of a unit. Also referred to as "hit points". All units in DCS have a value that defines how much life is left. If this value is less than 1 the unit is considered "dead". Ground and ship units that are on fire and in the process of "cooking off" will return a life value of 0 until the object explodes. Aircraft are more complex due to sub-systems and damage models which will effect the life value.
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Return Value: | number | ||
Return Example: | 9 | ||
Examples: | |||
Related Functions: | Unit Functions: isActive, getPlayerName, getID, getNumber, getCategoryEx, getObjectID, getController, getGroup, getCallsign, getLife, getLife0, getFuel, getAmmo, getSensors, hasSensors, getRadar, getDrawArgumentValue, getNearestCargos, enableEmission, getDescentCapacity
Object Functions: isExist, destroy, getCategory, getTypeName, getDesc, hasAttribute, getName, getPoint, getPosition, getVelocity, inAir | ||
Notes: |