DCS func getGroup
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Revision as of 01:45, 26 January 2023 by Loophole 62ndFF (talk | contribs)
Envrioment: | Mission Scripting | ||
Function: | getGroup | Added with: 1.2.0 | |
Member Of: | Unit | ||
Syntax: | Group Unit.getGroup(Class Self ) | ||
Description: | Returns the Group object that the Unit belongs to.
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Return Value: | Group | ||
Return Example: | |||
Examples: | |||
Related Functions: | Unit Functions: isActive, getPlayerName, getID, getNumber, getCategoryEx, getObjectID, getController, getGroup, getCallsign, getLife, getLife0, getFuel, getAmmo, getSensors, hasSensors, getRadar, getDrawArgumentValue, getNearestCargos, enableEmission, getDescentCapacity
Object Functions: isExist, destroy, getCategory, getTypeName, getDesc, hasAttribute, getName, getPoint, getPosition, getVelocity, inAir | ||
Notes: | Due to a bug client groups are not accessible at present 1.5.3 and 2.0.2.
Warning: In version 2.8.2, unit:getGroup() will return nil if the unit is a ground unit that is dead (this includes units referenced in UNIT_LOST and DEAD events). It might return nil for air units as well, depending on timing of the events. |