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Create the page "Landing" on this wiki! See also the search results found.
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- |eName=LAND |desc= Occurs when an aircraft lands at an airbase, farp or ship and sufficiently slows down.925 bytes (134 words) - 22:38, 9 August 2024
- |tName= Land |desc= Assigns the aircraft to land at a specific point on the ground. Useful for troop transport with helicopt1 KB (156 words) - 00:12, 12 April 2018
- |cName= land |desc= The land singleton contains functions used to get information about the terrain geom586 bytes (82 words) - 06:45, 17 March 2022
- |eName= LANDING_AFTER_EJECTION |desc= Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.827 bytes (119 words) - 07:20, 17 March 2022
- |eName= LANDING_QUALITY_MARK ...ding on an aircraft carrier that returns the LSO score associated with the landing.809 bytes (96 words) - 07:20, 17 March 2022
Page text matches
- "LAND" = "Land"215 bytes (18 words) - 00:12, 12 April 2018
- land.SurfaceType LAND 1128 bytes (8 words) - 00:12, 12 April 2018
File:Carrier in model viewer.PNG Green are paths from the landing area to parking locations.(1,699 × 713 (1.52 MB)) - 22:19, 21 May 2020- |cName= land |desc= The land singleton contains functions used to get information about the terrain geom586 bytes (82 words) - 06:45, 17 March 2022
- ...e appears to display a landing score when AI and occasionally when players land on an aircraft carrier. ...landing event on an aircraft carrier. See [[DCS_event_landing_quality_mark|landing_quality_mark]] for that information.723 bytes (101 words) - 07:17, 17 March 2022
- |eName= LANDING_QUALITY_MARK ...ding on an aircraft carrier that returns the LSO score associated with the landing.809 bytes (96 words) - 07:20, 17 March 2022
- |tName= Land |desc= Assigns the aircraft to land at a specific point on the ground. Useful for troop transport with helicopt1 KB (156 words) - 00:12, 12 April 2018
- |eName=LAND |desc= Occurs when an aircraft lands at an airbase, farp or ship and sufficiently slows down.925 bytes (134 words) - 22:38, 9 August 2024
- |desc= Occurs the moment when the player aircraft aircraft lands at an airbase, farp or ship. Initiator : The unit that has landed946 bytes (136 words) - 22:44, 9 August 2024
- |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}699 bytes (91 words) - 06:45, 17 March 2022
- |eName= LANDING_AFTER_EJECTION |desc= Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.827 bytes (119 words) - 07:20, 17 March 2022
- |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}981 bytes (124 words) - 10:25, 28 January 2023
- |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}1,014 bytes (134 words) - 06:48, 17 March 2022
- ...he functionality of the [[DCS_event_takeoff|takeoff]] and [[DCS_event_land|land]] event effectively applying their previous behavior to [[DCS_event_runway_ ...he aircraft carrier will now call runway touch, runway takeoff rather than land and takeoff.928 bytes (131 words) - 22:43, 9 August 2024
- |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}1 KB (147 words) - 06:46, 17 March 2022
- |par1= [[DCS_singleton_land|land]] |desc= Returns a table of vectors that make up the profile of the land between the two passed points.1 KB (165 words) - 06:48, 17 March 2022
- |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}1 KB (172 words) - 06:46, 17 March 2022
- |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}1 KB (169 words) - 06:49, 17 March 2022
- ==Landing Fundamentals==240 bytes (34 words) - 20:29, 11 April 2018
- |par1= [[DCS_singleton_land|land]] [[DCS_singleton_land|'''land functions:''']] {{listOflandFuncs}}1 KB (205 words) - 06:47, 17 March 2022