DCS task land

From DCS World Wiki - Hoggitworld.com


Task: Land Added with: 1.2.4
Hierarchy: Scripting Root > Tasks > Main task > Land
Tasking Type: Main task
For: Helicopters
Available Under: Template:ListOfHeliRoles
Description: Assigns the aircraft to land at a specific point on the ground. Useful for troop transport with helicopters. Currently only applies to Helicopters because I have no clue what at V-22 would be defined as within the sim.

For landing at airbases, farps, or ships see the mission task page.

Format: This task needs to be in the following format.
 Land = {
  id= 'Land',
  params = {
    point = Vec2,
    durationFlag = boolean,
    duration = Time
  }
}

Required parameters:

point: Vec2 point on the ground the AI will attempt to land at.

Optional Parameters: None

durationFlag: if true the AI will be on the ground for a limited period of time

duration: time in seconds that the AI will be landed before taking off.

Enumerators: {{{enum}}}
Examples:
Notes: See article Mission Editor: AI Tasking for more information on how AI tasking is handled within DCS.
Task List: Task Wrappers: mission, ComboTask, ControlledTask, WrappedAction


Tasks: AttackGroup, AttackUnit, Bombing, Strafing, CarpetBombing, AttackMapObject, BombingRunway, orbit, refueling, land, follow, followBigFormation, escort, Embarking, fireAtPoint, hold, FAC_AttackGroup, EmbarkToTransport, DisembarkFromTransport, CargoTransportation, goToWaypoint, groundEscort, RecoveryTanker

En-route Tasks: engageTargets, engageTargetsInZone, engageGroup, engageUnit, awacs, tanker, ewr, FAC_engageGroup, FAC

Commands: script, setCallsign, setFrequency, setFrequencyForUnit, switchWaypoint, stopRoute, switchAction, setInvisible, setImmortal, setUnlimitedFuel, activateBeacon, deactivateBeacon, activateICLS, deactivateICLS, eplrs, start, transmitMessage, stopTransmission, smoke_on_off, ActivateLink4, deactivateLink4, activateACLS, deactivateACLS, LoadingShip

Options: ROE, Reaction To Threat, Radar Using, Flare Using, Formation, RTB On Bingo, silence, Disperse on Attack, Alarm State, RTB on Out of Ammo, ECM Using, Prohibit AA, Prohibit Jettison, Prohibit Afterburner, Prohibit AG, Missile Attack Range, Prohibit WP Pass Report, Engage Air Weapons, Option Radio Usage Contact, Option Radio Usage Engage, Option Radio Usage Kill, AC Engagement Range Restriction, jett tanks if empty, forced attack, Altitude Restriction for AAA Min, restrict targets, Altitude Restriction for AAA Max, Prefer Vertical, Evasion Of ARM, Formation Interval