Difference between revisions of "DCS Class Unit"
From DCS World Wiki - Hoggitworld.com
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| + | [[Category:Game Patch 1.2.0|Unit Class]] | ||
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| + | [[Category:Game Patch 1.2.0|Unit Class]] | ||
| Class Name: | Unit | Added with: 1.2.0 | |
| Extends: | |||
| Inherits: | Object, Coalition Object | ||
| Description: | Represents units: airplanes, helicopters, vehicles, ships and armed ground structures. | ||
| Member Functions: | isActive, getPlayerName, getID, getNumber, getCategoryEx, getObjectID, getController, getGroup, getCallsign, getLife, getLife0, getFuel, getAmmo, getSensors, hasSensors, getRadar, getDrawArgumentValue, getNearestCargos, enableEmission, getDescentCapacity
Inherited from Object Class: isExist, destroy, getCategory, getTypeName, getDesc, hasAttribute, getName, getPoint, getPosition, getVelocity, inAir Inherited from Coalition Object Class: getCoalition, getCountry | ||
| Obtained Via: | Static Functions | Functions | Events |
| Unit.getByName | Group Class Functions: getUnits, getUnit | shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, refueling_stop, birth, human_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, shooting_start, shooting_end | |
| Enumerator Types: | enumerator for Unit categories
Unit.Category = {
AIRPLANE = 0,
HELICOPTER = 1,
GROUND_UNIT = 2,
SHIP = 3,
STRUCTURE = 4
}
Refueling system Unit.RefuelingSystem = {
BOOM_AND_RECEPTACLE = 0,
PROBE_AND_DROGUE = 1
}
Sensor Types Unit.SensorType = {
OPTIC = 0,
RADAR = 1,
IRST = 2,
RWR = 3
}
Optic Types Unit.OpticType = {
TV = 0, --TV-sensor
LLTV = 1, --Low-level TV-sensor
IR = 2 --Infra-Red optic sensor
}
Radar Types Unit.RadarType = {
AS = 0, --air search radar
SS = 1 --surface/land search radar
}
| ||
| Description Table Structure: | |||
| Notes: | |||