DCS event shooting start

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Event: S_EVENT_SHOOTING_START Added with: 1.2.4
Enum ID: 22
Description: Occurs when any unit begins firing a weapon that has a high rate of fire. Most common with aircraft cannons (GAU-8), autocannons, and machine guns.

Initiator : The unit that is doing the shooing.

Target: The unit that is being targeted.

Table Format: The SHOOTING START event table is in the following format.
Event = {
  id = 21,
  time = Time,
  initiator = Unit,
  target = Unit,
}
Examples:
Notes:
Events: shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove