Difference between revisions of "DCS event player comment"
From DCS World Wiki - Hoggitworld.com
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| + | [[Category:Game Patch 1.2.0|event comment]] | ||
Latest revision as of 07:17, 17 March 2022
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| + | [[Category:Game Patch 1.2.0|event comment]] | ||
| Event: | S_EVENT_player_comment | Added with: 1.2.0 | |
| Enum ID: | 22 | Event Locality: None | |
| Description: | Typically corresponds to generalized events that create a triggered message called directly from the game itself. In 2.5.6 and earlier the only known cause appears to display a landing score when AI and occasionally when players land on an aircraft carrier.
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| Table Format: | The player_comment event table is in the following format.
Event = {
id = 22,
time = Time,
comment = string
}
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| Examples: | |||
| Notes: | As of 2.7 this event no longer occurs with the landing event on an aircraft carrier. See landing_quality_mark for that information. | ||
| Events: | shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark, ai_abort_mission, weapon_drop, runway_takeoff, runway_touch, | ||