Difference between revisions of "DCS event mark added"
From DCS World Wiki - Hoggitworld.com
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{{Template:DCS_events | {{Template:DCS_events | ||
| − | |eName= | + | |eName=MARK_ADDED |
|vNum= 2.5.1 | |vNum= 2.5.1 | ||
| − | |id = | + | |id = 25 |
| − | |desc= Occurs when mark panels get added to the mission by players or scripting functions. | + | |desc= Occurs when mark panels or markup shapes get added to the mission by players or scripting functions. |
| + | |||
| + | |||
| + | '''idx''': is the unique id associated with the mark. | ||
| + | '''coalition''': coaId. Will be -1 if mark wasn't created for coalition | ||
| + | '''groupID''': groupId. Will be -1 if mark wasn't created for group | ||
|form= The mark add event table is in the following format. | |form= The mark add event table is in the following format. | ||
Event = { | Event = { | ||
| − | id = | + | id = 25, |
| − | idx = | + | idx = number markId, |
| − | time = | + | time = [[DCS func getAbsTime|Abs time]], |
| − | initiator = Unit, | + | initiator = [[DCS_Class_Unit|Unit]], |
| − | coalition = | + | coalition = [[DCS_singleton_coalition|number coalitionId]], |
| − | groupID = | + | groupID = number groupId, |
| − | text = markText, | + | text = string markText, |
pos = vec3 | pos = vec3 | ||
} | } | ||
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|exam= | |exam= | ||
| − | |notes= | + | |notes= ID moved from 24 to 25 sometime during patch 2.5.5. |
}} | }} | ||
| + | [[Category:Game Patch 2.5.1|event mark add]] | ||
Latest revision as of 07:17, 17 March 2022
