Difference between revisions of "Template:ListOfEvents"
From DCS World Wiki - Hoggitworld.com
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− | [[DCS_event_shot|shot]], [[DCS_event_hit|hit]], [[DCS_event_takeoff|takeoff]], [[DCS_event_land|land]], [[DCS_event_crash|crash]], [[DCS_event_ejection|ejection]], [[DCS_event_refueling|refueling]], [[DCS_event_dead|dead]], [[DCS_event_pilot_dead|pilot_dead]], [[DCS_event_base_captured|base_captured]], [[DCS_event_mission_start|mission_start]], [[DCS_event_mission_end|mission_end]], [[DCS_event_took_control|took_control]], [[DCS_event_refueling_stop|refueling_stop]], [[DCS_event_birth|birth]], [[DCS_event_human_failure|human_failure]], [[DCS_event_detailed_failure|detailed_failure]], [[DCS_event_engine_startup|engine_startup]], [[DCS_event_engine_shutdown|engine_shutdown]], [[DCS_event_player_enter_unit|player_enter_unit]], [[DCS_event_player_leave_unit|player_leave_unit]], [[DCS_event_player_comment|player_comment]], [[DCS_event_shooting_start|shooting_start]], [[DCS_event_shooting_end|shooting_end]], [[DCS_event_mark_added|mark_added]], [[DCS_event_mark_change|mark_change]], [[DCS_event_mark_remove|mark_remove]], [[DCS_event_kill|kill]], [[DCS_event_score|score]], [[DCS_event_unit_lost|unit_lost]], [[DCS_event_landing_after_ejection|landing_after_ejection]], [[DCS_event_discard_chair_after_ejection|discard_chair_after_ejection]], [[DCS_event_weapon_add|weapon_add]], [[DCS_event_landing_quality_mark|landing_quality_mark]], [[DCS_event_ai_abort_mission|ai_abort_mission]], [[DCS_event_weapon_drop|weapon_drop]] | + | [[DCS_event_shot|shot]], [[DCS_event_hit|hit]], [[DCS_event_takeoff|takeoff]], [[DCS_event_land|land]], [[DCS_event_crash|crash]], [[DCS_event_ejection|ejection]], [[DCS_event_refueling|refueling]], [[DCS_event_dead|dead]], [[DCS_event_pilot_dead|pilot_dead]], [[DCS_event_base_captured|base_captured]], [[DCS_event_mission_start|mission_start]], [[DCS_event_mission_end|mission_end]], [[DCS_event_took_control|took_control]], [[DCS_event_refueling_stop|refueling_stop]], [[DCS_event_birth|birth]], [[DCS_event_human_failure|human_failure]], [[DCS_event_detailed_failure|detailed_failure]], [[DCS_event_engine_startup|engine_startup]], [[DCS_event_engine_shutdown|engine_shutdown]], [[DCS_event_player_enter_unit|player_enter_unit]], [[DCS_event_player_leave_unit|player_leave_unit]], [[DCS_event_player_comment|player_comment]], [[DCS_event_shooting_start|shooting_start]], [[DCS_event_shooting_end|shooting_end]], [[DCS_event_mark_added|mark_added]], [[DCS_event_mark_change|mark_change]], [[DCS_event_mark_remove|mark_remove]], [[DCS_event_kill|kill]], [[DCS_event_score|score]], [[DCS_event_unit_lost|unit_lost]], [[DCS_event_landing_after_ejection|landing_after_ejection]], [[DCS_event_discard_chair_after_ejection|discard_chair_after_ejection]], [[DCS_event_weapon_add|weapon_add]], [[DCS_event_landing_quality_mark|landing_quality_mark]], [[DCS_event_ai_abort_mission|ai_abort_mission]], [[DCS_event_weapon_drop|weapon_drop]], [[DCS_event_runway_takeoff|runway_takeoff]], [[DCS_event_runway_touch|runway_touch]], |
Latest revision as of 21:24, 23 July 2024
shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark, ai_abort_mission, weapon_drop, runway_takeoff, runway_touch,