Difference between revisions of "DCS event landing quality mark"

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(Created page with "{{Template:DCS_events |eName= LANDING_QUALITY_MARK |vNum= 2.7 |id = 36 |desc= Event that occurs shortly after landing on an aircraft carrier that returns the LSO score ass...")
 
Line 18: Line 18:
 
   id = 36,
 
   id = 36,
 
   time = Time,
 
   time = Time,
   initiator = Unit,
+
   initiator = [[DCS_Class_Unit|Unit]],
   place = Unit,
+
   place = [[DCS_Class_Unit|Unit]],
 
   comment = string,
 
   comment = string,
 
   subPlace = 0
 
   subPlace = 0

Revision as of 01:47, 5 March 2022


Event: S_EVENT_LANDING_QUALITY_MARK Added with: 2.7
Enum ID: 36 Event Locality: None
Description: Event that occurs shortly after landing on an aircraft carrier that returns the LSO score associated with the landing.
  Initiator : Unit object that landed
  Place: Location that the aircraft landed at
  Comment: LSO score associated with the landing that appears for that player
Table Format: Example Format
Event = {
  id = 36,
  time = Time,
  initiator = Unit,
  place = Unit,
  comment = string,
  subPlace = 0
}
Examples: Returned example
  ["subPlace"] = 0,
  ["time"] = 446.295,
  ["initiator"] = {Aircraft},
  ["place"] = {Carrier},
  ["comment"] = "LSO: GRADE:_OK_ : WIRE# 3",
  ["id"] = 36,
Notes:
Events: shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark, ai_abort_mission, weapon_drop, runway_takeoff, runway_touch,