Difference between revisions of "DCS event discard chair after ejection"

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Revision as of 20:33, 14 April 2021


Event: S_EVENT_DISCARD_CHAIR_AFTER_EJECTION Added with: 2.7
Enum ID: 33 Event Locality: None
Description: Occurs during the ejection process when the pilot detaches from the ejector seat
  Initiator : Object representing the ejector seat
  target: Pilot object
Table Format: Example Format
Event = {
  id = 33,
  time = Time,
  initiator = Unit,
  target = Unit,
}
Examples:
Notes: Place may not return as a valid object if the aircraft has crashed into the ground and no longer exists.
Events: shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark, ai_abort_mission, weapon_drop, runway_takeoff, runway_touch,