Event:
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S_EVENT_WEAPON_DROP
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Added with: 2.8.0
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Enum ID:
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48
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Event Locality: None
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Description:
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Occurs when a weapon has been jettisoned from the aircraft.
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Table Format:
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The weapon drop event table is in the following format.
Event = {
id = 48,
time = Time,
initiator = Unit,
weapon_name = string
}
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Examples:
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As of open beta 2.8.1.34437 when this page was created and initial testing of this event revealed that this even has an extremely narrow selection of weapons that it gets called on when jettisoned.
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Notes:
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Events:
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shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark, ai_abort_mission, weapon_drop, runway_takeoff, runway_touch,
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