DCS event mark added
From DCS World Wiki - Hoggitworld.com
| Event: | S_EVENT_MARK ADDED | Added with: 2.5.1 | |
| Enum ID: | 25 | Event Locality: None | |
| Description: | Occurs when mark panels get added to the mission by players or scripting functions. | ||
| Table Format: | The mark add event table is in the following format.
Event = {
id = 25,
idx = idxMark(IDMark),
time = Time,
initiator = Unit,
coalition = -1 (or RED/BLUE),
groupID = -1 (or ID),
text = markText,
pos = vec3
}
| ||
| Examples: | |||
| Notes: | ID moved from 24 to 25 sometime during patch 2.5.5. | ||
| Events: | shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark, ai_abort_mission, weapon_drop, runway_takeoff, runway_touch, | ||