DCS event player enter unit
From DCS World Wiki - Hoggitworld.com
Event: | S_EVENT_PLAYER_ENTER_UNIT | Added with: 1.2.4 | |
Enum ID: | 19 | Event Locality: None | |
Description: | Occurs when any player assumes direct control of a unit.
Initiator : The unit that is being taken control of. | ||
Table Format: | The PLAYER ENTER UNIT event table is in the following format.
Event = { id = 19, time = Time, initiator = Unit, } | ||
Examples: | |||
Notes: | As of DCS 1.5 this event should now correctly fire for any player/clients entering a Combined Arms unit. | ||
Events: | shot, hit, takeoff, land, crash, ejection, refueling, dead, pilot_dead, base_captured, mission_start, mission_end, took_control, refueling_stop, birth, human_failure, detailed_failure, engine_startup, engine_shutdown, player_enter_unit, player_leave_unit, player_comment, shooting_start, shooting_end, mark_added, mark_change, mark_remove, kill, score, unit_lost, landing_after_ejection, discard_chair_after_ejection, weapon_add, landing_quality_mark, ai_abort_mission, weapon_drop, runway_takeoff, runway_touch, |