Envrioment:
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Mission Scripting
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Function:
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setMarkupPositionEnd
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Added with: 2.5.5
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Member Of:
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trigger.action
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Syntax:
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function trigger.action.setMarkupPositionEnd(number id , table vec3 )
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Description:
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Updates the position of a mark that was defined at the last point given to create it. Can be used to "move" an existing mark from one place to the next without deleting it and creating a new one.
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Return Value:
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function
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Return Example:
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none
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Examples:
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Related Functions:
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Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, effectSmokeStop, illuminationBomb, signalFlare, radioTransmission, stopRadioTransmission, setUnitInternalCargo
outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outSoundForUnit, outText, outTextForCoalition, outTextForCountry, outTextForGroup, outTextForUnit
addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup
markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll, setMarkupRadius, setMarkupText, setMarkupFontSize, setMarkupColor, setMarkupColorFill, setMarkupTypeLine, setMarkupPositionEnd, setMarkupPositionStart
setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving
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Notes:
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As of DCS 2.7.0 this function is NOT synced with multiplayer clients.
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