DCS func outText

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Scripting Root

Envrioment: Mission Scripting
Function: outText Added with: 1.2.0
Member Of: trigger.action
Syntax: function trigger.action.outText(string text , number displayTime , boolean clearview)
Description: Displays the passed string of text for the specified time to all players. Boolean clearview defines whether or not to use the old message display format. The old message display overwrites existing messages and is good for displaying anything that must be updated at a high rate like lap times.

Return Value: function
Return Example: none
Related Functions: Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, illuminationBomb, signalFlare, radioTransmission, setUnitInternalCargo

outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outText, outTextForCoalition, outTextForCountry, outTextForGroup

addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup

markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll

setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving

Notes: Clearview option added with 1.5. If value is present script is still safe to use in 1.2.16.