DCS func signalFlare

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Scripting Root

Envrioment: Mission Scripting
Function: signalFlare Added with: 1.2.0
Member Of: trigger.action
Syntax: function trigger.action.signalFlare(table vec3 , enum flareColor , number azimuth )
Description: Creates a signal flare at the given point in the specified color. The flare will be launched in the direction of the azimuth variable.
trigger.flareColor 
  Green   0
  Red     1
  White   2
  Yellow  3


Return Value: function
Return Example: none
Examples:
Related Functions: Trigger Functions: ctfColorTag, getUserFlag, setUserFlag, getZone, explosion, smoke, effectSmokeBig, illuminationBomb, signalFlare, radioTransmission, setUnitInternalCargo

outSound, outSoundForCoalition, outSoundForCountry, outSoundForGroup, outText, outTextForCoalition, outTextForCountry, outTextForGroup

addOtherCommand, removeOtherCommand, addOtherCommandForCoalition, removeOtherCommandForCoalition, addOtherCommandForGroup, removeOtherCommandForGroup

markToAll, markToCoalition, markToGroup, removeMark, markupToAll, lineToAll, circleToAll, rectToAll, quadToAll, textToAll, arrowToAll

setAITask, pushAITask, activateGroup, deactivateGroup, setGroupAIOn, setGroupAIOff, groupStopMoving, groupContinueMoving

Notes: